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English(EN) GAMBIT: Learning to Plan Continuous Multi-Robot Trajectories

新的GAMBIT框架学习协调多机器人轨迹

研究人员开发了GAMBIT,一个用于学习协调运动原语以执行多机器人轨迹的新框架。该方法使用模仿学习来初步捕捉协调行为,然后通过强化学习来优化策略。与现有的集中式和分布式规划方法相比,GAMBIT表现出卓越的性能,在连续域中成功协调了千余台机器人,规划延迟低于几百毫秒。 AI

影响 这项研究可以为各种应用中的大型机器人群提供更复杂和可扩展的协调能力。

排序理由 该集群包含一篇详细介绍多机器人协调新方法的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]

在 arXiv cs.MA (Multiagent) 阅读 →

AI 生成摘要 · Google Gemini · 来自 1 个来源。 我们如何撰写摘要 →

新的GAMBIT框架学习协调多机器人轨迹

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该集群包含一篇详细介绍多机器人协调新方法的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]
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完整方法见我们的编辑标准。

报道来源 [1]

  1. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Amanda Prorok ·

    GAMBIT:学习规划连续多机器人轨迹

    GAMBIT is an opening chess move in which a player sacrifices a piece, typically a pawn, to gain a positional advantage later in the game. Analogously, in multi-robot coordination, individual robots may need to forgo locally reward-maximising behaviours to improve overall team per…