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实体 3D Gaussian splatting

3D Gaussian splatting

PulseAugur coverage of 3D Gaussian splatting — every cluster mentioning 3D Gaussian splatting across labs, papers, and developer communities, ranked by signal.

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  1. 2026-05-15 research_milestone Publication of a research paper introducing a new method for robust prior-guided segmentation for editable 3D Gaussian Splatting. 来源
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最近 · 第 2/2 页 · 共 34 条
  1. RESEARCH · CL_11866 ·

    New EAG-PT method reconstructs and edits indoor scenes with diffuse global illumination

    Researchers have developed EAG-PT, a novel method for reconstructing and editing indoor scenes with diffuse global illumination. This approach utilizes 2D Gaussians as a geometric proxy, bypassing the need for explicit …

  2. RESEARCH · CL_11861 ·

    TransSplat paper introduces unbalanced semantic transport for language-driven 3DGS editing

    Researchers have introduced TransSplat, a novel method for editing 3D scenes represented by Gaussian Splatting using natural language. This approach tackles the challenge of aligning semantic edits made in 2D views with…

  3. RESEARCH · CL_14104 ·

    VkSplat 流水线通过 Vulkan 计算提升 3D 高斯溅射训练性能

    研究人员开发了 VkSplat,一种利用 Vulkan 计算进行 3D 高斯溅射 (3DGS) 训练的新型流水线,可提高性能和兼容性。与传统的 CUDA 和 PyTorch 方法相比,这种新方法将速度提高了 3.3 倍,并将 VRAM 使用量减少了 33%。VkSplat 值得注意的是,它是第一个在不同 GPU 供应商上实现最先进结果的全 Vulkan 3DGS 训练流水线。

  4. RESEARCH · CL_11386 ·

    Fake3DGS benchmark tackles 3D manipulation detection in neural rendering

    Researchers have introduced Fake3DGS, a new benchmark dataset and detection method for identifying manipulated 3D content generated through neural rendering techniques like 3D Gaussian Splatting. The dataset includes ma…

  5. RESEARCH · CL_11399 ·

    Softmax-GS paper introduces generalized Gaussians for improved 3D view synthesis

    Researchers have introduced Softmax-GS, a novel approach to enhance 3D Gaussian Splatting for novel view synthesis. This method addresses artifacts and inconsistencies arising from overlapping Gaussians and improves the…

  6. RESEARCH · CL_10166 ·

    Researchers unify visual and wireless sensing for 3D radio map construction

    Researchers have developed a novel framework called URF-GS that unifies visual and wireless sensing for constructing 3D radio maps. This approach leverages 3D Gaussian splatting and inverse rendering to integrate cross-…

  7. RESEARCH · CL_08587 ·

    Splatent framework enhances 3D Gaussian Splatting with diffusion latents for novel view synthesis

    Researchers have introduced Splatent, a novel framework that enhances 3D Gaussian Splatting within the latent space of VAEs for improved novel view synthesis. Unlike previous methods that struggled with multi-view consi…

  8. RESEARCH · CL_09779 ·

    Semantic Foam unifies spatial and semantic scene decomposition for 3D reconstruction

    Researchers have introduced Semantic Foam, a new method that unifies spatial and semantic scene decomposition for 3D representations. This approach extends the Radiant Foam representation by incorporating a semantic fea…

  9. RESEARCH · CL_15753 ·

    New research explores 4D geometry and dynamic scene understanding with novel frameworks

    Researchers have introduced several new frameworks and datasets for advancing 4D (three spatial dimensions plus time) understanding and reconstruction from visual data. These include 4DThinker, which enables vision-lang…

  10. RESEARCH · CL_08232 ·

    Power Foam unifies real-time ray tracing and rasterization with new 3D representation

    Researchers have developed a new differentiable 3D representation called Power Foam, which merges the ray tracing capabilities of foam-based methods with the efficiency of rasterization pipelines. This approach uses bou…

  11. RESEARCH · CL_06153 ·

    AI models tackle 3D generation consistency with new reinforcement learning and view bias techniques

    Researchers have developed World-R1, a novel framework that uses reinforcement learning to improve the 3D consistency of text-to-video generation without altering the core architecture. This approach leverages feedback …

  12. RESEARCH · CL_05811 ·

    李飞飞3D新技术引热议,这家深圳公司两年前为何“不屑一顾”?

    人工智能先驱李飞飞最近强调了3D高斯溅射(3DGS)在流式传输超过一亿个溅射点方面的进展,而一家名为XGRIDS的深圳公司声称早在两年前就已实现类似的移动流式传输能力。3DGS普及的核心挑战不在于技术可行性,而在于展示切实的价值和与现有工作流程的整合,这类似于视频的“MP4时刻”。XGRIDS的LCC解决方案侧重于将3D数据作为生产流程中的可用资产,而不仅仅是视觉显示,通过解决数据大小、传输和与行业工具兼容性等问题。

  13. RESEARCH · CL_04930 ·

    Flow4DGS-SLAM: 光流引导的4D高斯溅射SLAM

    研究人员开发了Flow4DGS-SLAM,一个通过整合光流与4D高斯溅射来增强同步定位与地图构建(SLAM)的新型框架。该方法旨在改善静态和动态环境的重建,这是SLAM中一个长期存在的挑战。该系统利用光流来分解运动、分离动态和静态元素以及初始化相机姿态,同时还优化了训练速度和动态建模,以实现更精确的场景重建。

  14. RESEARCH · CL_32532 ·

    3D Gaussian Splatting advances scene representation and editing

    Researchers are advancing 3D Gaussian Splatting (3DGS) with new methods for improved scene representation, editing, and compression. Innovations include Skew-Normal Splatting for better modeling of asymmetric structures…