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English(EN) Microsoft researcher builds a working neural network out of goats in Age of Empires II to critique AI science

微软研究员使用《帝国时代II》中的山羊来批判AI拟人化

一位微软研究员在电子游戏《帝国时代II》中创建了一个功能性的神经网络,使用了虚拟山羊和游戏机制。该项目旨在批判当前AI研究,强调许多研究过早地将人类特质归因于语言模型。研究员认为,对AI意识的感知往往基于呈现方式而非真正的意识,并以此游戏为例,质疑AI中的拟人化现象。 AI

影响 挑战了AI拟人化的普遍做法,表明需要超越对话呈现方式对AI能力进行更严格的评估。

排序理由 使用电子游戏类比对AI研究方法进行评论。

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微软研究员使用《帝国时代II》中的山羊来批判AI拟人化

报道来源 [10]

  1. The Decoder TIER_1 English(EN) · Jonathan Kemper ·

    微软研究员在《帝国时代II》中用山羊构建了一个可运行的神经网络,以批判AI科学

    <p><img alt="A stylized map of a medieval village featuring walls, buildings, goats, and arrows indicating herd paths and defensive routes." class="attachment-full size-full wp-post-image" height="1025" src="https://the-decoder.com/wp-content/uploads/2026/06/age-of-empires-llm-li…

  2. Tom's Hardware TIER_1 English(EN) · Mark Tyson ·

    《帝国时代II》中的山羊被用作构建神经网络的AI积木——山羊实验嘲讽了聊天机器人意识的说法,微软AI研究员的项目就AI意识提出了荒诞的观点

    People seem all-too-ready to anthropomorphize LLMs and AI chatbots like ChatGPT, Claude, and Gemini, reckons a Microsoft AI researcher.

  3. Mastodon — sigmoid.social TIER_1 English(EN) · [email protected] ·

    TechSpot:微软研究员在《帝国时代II》中使用山羊构建了一个可运行的神经网络。“该研究员表示,《帝国时代II》包含了所有必需的

    TechSpot: Microsoft researcher builds a working neural network in Age of Empires II using goats. “The researcher said that Age of Empires II contains all the tools needed to replicate the most basic functions required by ChatGPT and other complex AI models to perform semantic tas…

  4. Mastodon — sigmoid.social TIER_1 English(EN) · [email protected] ·

    微软研究员认为,如果大型语言模型具有类似人类的属性,那么《帝国时代II》也具有。Adrian de Wynter将游戏中的山羊用作逻辑门,

    A Microsoft researcher argues that if LLMs have human-like attributes, then so does Age of Empires II. Adrian de Wynter used the game's goats as logic gates, showing we lack reliable protocols for evaluating LLM sentience claims. https:// gizmodo.com/frustrated-microso ft-researc…

  5. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    《帝国时代II》中的山羊被用作构建神经网络的AI积木——山羊实验嘲讽了聊天机器人意识的说法,微软AI研究

    Age of Empires II’s goats used as AI building blocks to build a neural network — goaty experiment mocks the idea of chatbot consciousness, Microsoft AI researcher’s project makes an absurdis… People seem all-too-ready to anthropomorphize LLMs and AI chatbots like ChatGPT, Claude,…

  6. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    微软研究员 Adrian de Wynter 在《帝国时代 II》中使用虚拟山羊构建了一个功能性 LLM 神经网络。该项目证明了 AI 聊天机器人依赖于

    Microsoft researcher Adrian de Wynter built a functioning LLM neural network inside Age of Empires II using virtual goats. The project proves AI chatbots rely on presentation, not actual sentience. # AgeOfEmpires # AI # TechNews # Microsoft # Research # MachineLearning https:// b…

  7. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 微软研究员在《帝国时代2》中构建了由山羊驱动的神经网络,以说明为何我们应该“停止仅仅因为LLM表现得像人类就那样假设它们”

    🎮 Microsoft researcher builds goat-powered neural network in Age of Empires 2 to show why we should 'stop assuming that LLMs behave like humans just because they were trained with natural language' "I have this tendency to dial up things to 11 when I really think I need to make a…

  8. Mastodon — mastodon.social TIER_1 English(EN) · [email protected] ·

    如果《帝国时代II》中的山羊能够拥有意识是荒谬的,那么将任何知名聊天机器人视为某种东西也应该同样荒谬

    if it is absurd that Age of Empires II goats can embody consciousness, then it should be equally absurd to regard any of the well-known chatbots as anything more. an interesting experiment and paper https:// arxiv.org/pdf/2605.31514 # ai # consciousness # aoe2 # goat

  9. Mastodon — mastodon.social TIER_1 English(EN) · [email protected] ·

    微软一名AI研究员在《帝国时代II》中用山羊构建神经网络以证明观点:如果我们声称AI有感知能力,那么我们也必须声称电子游戏

    A Microsoft AI researcher built a neural network inside Age of Empires II using goats to prove a point: if we claim AI is sentient, we must also claim video games are conscious. The study argues we anthropomorphise too readily. https://www. 404media.co/if-ai-is-sentient- then-so-…

  10. Mastodon — mastodon.social TIER_1 English(EN) · [email protected] ·

    微软一名AI研究员在《帝国时代II》中用山羊构建神经网络以证明一点:如果我们声称AI有感知能力,那么我们也必须声称电子游戏

    A Microsoft AI researcher built a neural network inside Age of Empires II using goats to prove a point: if we claim AI is sentient, we must also claim video games are conscious. The study argues we anthropomorphise too readily. https://www. 404media.co/if-ai-is-sentient- then-so-…