PulseAugur
中
实时 21:26:57
English(EN) Noob here, curious about roughly how advanced of a video game a model like Qwen3.6 27b could create, if kept fully offline, and got unlimited attempts/revisions (maybe ~1 month project time limit). Like, could it make something equivalent to Pokemon Red? Doom? Doom II? What if using GLM 5.1?

Reddit 用户询问 LLM 游戏创作能力

一位 Reddit 用户正在询问本地大型语言模型(LLM),如 Qwen3.6 27b 和 GLM 5.1,在创作电子游戏方面的潜力。他们特别想知道,如果 LLM 编写所有代码、保持离线运行,并在一个月内有无限次的修改机会,能创作出多高级的游戏。用户希望与现有游戏(从 Pong 到 Elden Ring)进行大致比较,并想知道这种能力与 Opus 或 GPT-5.5 等云端前沿模型相比如何。 AI

排序理由 这是 Reddit 上一个用户提出的假设性问题,询问 LLM 的能力,而不是一个新闻事件或公告。

在 r/LocalLLaMA 阅读 →

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Reddit 用户询问 LLM 游戏创作能力

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这是 Reddit 上一个用户提出的假设性问题,询问 LLM 的能力,而不是一个新闻事件或公告。
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Only one publisher covered this so far. Single-source stories can still rank when the publisher is high-authority, but they lack cross-source corroboration.
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报道来源 [1]

  1. r/LocalLLaMA TIER_1 English(EN) · /u/DeepOrangeSky ·

    萌新求问,像Qwen3.6 27b这样的模型,如果完全离线运行,并且有无限的尝试/修改机会(项目时间限制约1个月),大概能创造出什么水平的视频游戏?比如,能做出类似《Pokemon Red》?《Doom》?《Doom II》?如果使用GLM 5.1呢?

    <!-- SC_OFF --><div class="md"><p>So, I got interested in local LLMs a few months ago, but, I don't have a background in coding, and I don't know how to code, and I am not good with computers or anything.</p> <p>So far I mainly just was having fun with comparing different local L…