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English(EN) I had Opus build a game that takes JIRA tickets from any of your real projects & converts them into dramatic audiologs that are the plot of a 2000s-era horror g

AI 将 Jira 工单转化为恐怖游戏叙事

Ethan Mollick 开发了一款名为“Wontfix”的游戏,该游戏将 Jira 工单转换为恐怖游戏的音频日志。该游戏使用 Anthropic 的 Opus 模型构建,基于真实的项目管理数据创建叙事,背景设定在一个废弃的空间站。该游戏的演示版本可在网上找到,同时也有其 GitHub 存储库。 AI

影响 展示了大型语言模型在创意内容生成和项目管理集成方面的创新应用。

排序理由 使用 AI 模型进行的工具/产品演示。

在 Bluesky Jetstream — AI desk 阅读 →

AI 生成摘要 · Google Gemini · 来自 1 个来源。 我们如何撰写摘要 →

AI 将 Jira 工单转化为恐怖游戏叙事

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报道来源 [1]

  1. Bluesky Jetstream — AI desk TIER_1 English(EN) · emollick.bsky.social ·

    我让 Opus 构建了一个游戏,该游戏可以抓取你任何真实项目中的 JIRA 工单,并将它们转化为 2000 年代恐怖游戏风格的戏剧性音频日志

    I had Opus build a game that takes JIRA tickets from any of your real projects & converts them into dramatic audiologs that are the plot of a 2000s-era horror game set on a mysteriously abandoned space station. Play a demo: wontfix-game.netlify.app Github: github.com/emollick/a…