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English(EN) RacerGS: Residual-Autoregressive Context for 3D Gaussian Splatting Compression

RacerGS框架为3D高斯溅射模型实现超过150倍的压缩

研究人员开发了RacerGS,一个用于压缩3D高斯溅射(3DGS)模型的新颖框架。该方法在保持高质量渲染的同时,显著减小了3DGS场景的存储大小。RacerGS采用哈希投影模型来获取紧凑的上下文特征,并使用FiLM调制的自回归GRU进行高效比特率编码。与标准的3DGS相比,该框架实现了超过150倍的压缩,与Scaffold-GS相比实现了28倍的压缩,在存储减小和率失真性能方面优于现有的压缩技术。 AI

影响 该压缩框架可能会显著降低3D渲染应用的存储和传输成本,从而可能加速其采用。

排序理由 这是一篇详细介绍一种特定计算机视觉技术新压缩框架的研究论文。[lever_c_demoted from research: ic=1 ai=1.0]

在 arXiv cs.CV 阅读 →

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RacerGS框架为3D高斯溅射模型实现超过150倍的压缩

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这是一篇详细介绍一种特定计算机视觉技术新压缩框架的研究论文。[lever_c_demoted from research: ic=1 ai=1.0]
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报道来源 [1]

  1. arXiv cs.CV TIER_1 English(EN) · Wenqing Wang, Huimin Zeng, Yun Fu ·

    RacerGS: 3D高斯溅射压缩的残差自回归上下文

    arXiv:2610.34263v1 Announce Type: new Abstract: 3D Gaussian Splatting (3DGS) has emerged as a promising approach for fast, high-quality novel-view rendering. However, its large parameter size remains a bottleneck for storage and transmission. We propose RacerGS, a compact 3DGS co…