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English(EN) First I used to play as Doppleganger Monk in # Slashem , (the most known # nethack fork, you know, a # roguelike ) somehow mirroring in-game fights from RL as a

玩家利用 roguelike 游戏批评 LLM AI 和臃肿

用户描述了他们玩 roguelike 游戏的经历,特别提到了 NetHack 的分支 Slash'EM 中的 Doppleganger Monk。他们将此与当前使用 Hyperbola GNU/Linux 和扮演 Gravedigger 进行对比,并将其比喻为对抗他们认为的当前基于 LLM 的 AI、vibecoding 和臃肿的负面因素。 AI

排序理由 该条目是对游戏和技术的个人反思,缺乏更广泛的行业意义或新闻价值。

在 Mastodon — fosstodon.org 阅读 →

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玩家利用 roguelike 游戏批评 LLM AI 和臃肿

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该条目是对游戏和技术的个人反思,缺乏更广泛的行业意义或新闻价值。
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报道来源 [1]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    我最初在 # Slashem 中扮演双生僧侣(你知道的,最著名的 # nethack 分支,一个 # roguelike)以某种方式镜像了游戏中的战斗,就像在现实生活中一样

    First I used to play as Doppleganger Monk in # Slashem , (the most known # nethack fork, you know, a # roguelike ) somehow mirroring in-game fights from RL as a free software techie. Virtual kicks against mons, easy mode, with weird # tecniques fired from time to time as if I had…