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English(EN) SkelGen4D: Weakly-Supervised Skeleton-Based 4D Generation for Text-Driven Mesh Animation

SkelGen4D 通过骨架控制实现文本驱动的4D网格动画

研究人员开发了 SkelGen4D,一个新颖的文本驱动网格动画框架,可合成时间连贯的4D几何体。与以往的方法不同,SkelGen4D 采用骨架驱动方法,与工业动画管线对齐,以增强控制和编辑。该系统在无需逐帧标注的情况下生成骨架运动,首先恢复伪骨架,然后使用 Motion-GRPO 进行优化以实现逼真的动画。在 Truebones Zoo 和 Diffusion4D 等基准上的评估表明,SkelGen4D 可与完全监督的基线相媲美或超越,在各种物体类别中提供高质量的动画。 AI

影响 这项研究引入了一种从文本创建动画3D模型的新方法,有望简化动画和游戏行业的创意内容制作。

排序理由 该集群包含一篇详细介绍4D生成和动画新方法的学术论文。

在 Hugging Face Daily Papers 阅读 →

AI 生成摘要 · Google Gemini · 来自 3 个来源。 我们如何撰写摘要 →

SkelGen4D 通过骨架控制实现文本驱动的4D网格动画

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该集群包含一篇详细介绍4D生成和动画新方法的学术论文。
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报道来源 [3]

  1. Hugging Face Daily Papers TIER_1 English(EN) ·

    SkelGen4D:用于文本驱动网格动画的弱监督骨架式4D生成

    We study 4D generation to synthesize temporally coherent sequences of 3D geometry for animation and content creation. In contrast to existing SDS-based optimization methods and video-driven animation approaches, we adopt a skeleton-driven animation framework aligned with standard…

  2. arXiv cs.CV TIER_1 English(EN) · Hao Feng, Zhi Zuo, Jia-Hui Pan, Ka-Hei Hui, Zhengzhe Liu, Dian Zhang, Haoran Xie, Bin Sheng, Jingyu Hu ·

    SkelGen4D:用于文本驱动网格动画的弱监督骨架式4D生成

    arXiv:2607.08246v1 Announce Type: new Abstract: We study 4D generation to synthesize temporally coherent sequences of 3D geometry for animation and content creation. In contrast to existing SDS-based optimization methods and video-driven animation approaches, we adopt a skeleton-…

  3. arXiv cs.CV TIER_1 English(EN) · Jingyu Hu ·

    SkelGen4D:用于文本驱动网格动画的弱监督骨架式4D生成

    We study 4D generation to synthesize temporally coherent sequences of 3D geometry for animation and content creation. In contrast to existing SDS-based optimization methods and video-driven animation approaches, we adopt a skeleton-driven animation framework aligned with standard…