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English(EN) AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance

新AI系统实现先进人形机器人控制与响应能力 · 已追踪2个来源

研究人员开发了两个新的人形机器人控制系统。AnyBody允许使用任意关键点子集进行全身控制,克服了先前需要全身动作捕捉或上下半身分开控制的限制。另一方面,ReactiveBFM专注于实时闭环运动规划,以实现动态环境中反应式全身协调和错误恢复,在Unitree G1人形机器人上展示了令人印象深刻的敏捷性和零样本目标达成能力。 AI

影响 人形机器人控制领域的这些进步可能会加速开发更通用、更灵敏的机器人,以应用于各种场景。

排序理由 arXiv上发表了两篇研究论文,详细介绍了人形机器人控制的新方法。

在 arXiv cs.AI 阅读 →

AI 生成摘要 · Google Gemini · 来自 7 个来源。 我们如何撰写摘要 →

新AI系统实现先进人形机器人控制与响应能力 · 已追踪2个来源

报道来源 [7]

  1. arXiv cs.AI TIER_1 English(EN) · Weiji Xie, Jinrui Han, Jiakun Zheng, Huanyu Li, Xinzhe Liu, Jiyuan Shi, Weinan Zhang, Chenjia Bai, Xuelong Li ·

    KungfuBot:基于物理的全身控制,用于学习高动态技能

    arXiv:2506.12851v3 Announce Type: replace-cross Abstract: Humanoid robots are promising to acquire various skills by imitating human behaviors. However, existing algorithms are only capable of tracking smooth, low-speed human motions, even with delicate reward and curriculum desi…

  2. arXiv cs.AI TIER_1 English(EN) · Xingyu Chen, Hanyu Wu, Sikai Wu, Mingliang Zhou, Diyun Xiang, Haodong Zhang, Yangchen Zhou, Yukang Gao, Yi Gu, Renjing Xu ·

    通过隐式动力学运动重定向实现可扩展的全身运动迁移

    arXiv:2509.15443v2 Announce Type: replace-cross Abstract: Human-to-humanoid imitation learning presents a promising pathway to address the severe data scarcity bottleneck in robotics by utilizing abundant, large-scale human motion collections. However, scaling this paradigm requi…

  3. arXiv cs.AI TIER_1 English(EN) · Xiao Chen, Weishuai Zeng, Xiaojie Niu, Zirui Wang, Jianan Li, Huayi Wang, Furui Xu, Jiahe Chen, Weixiang Zhong, Lihe Ding, Kailin Li, Jiangmiao Pang, Tai Wang, Tianfan Xue, Jingbo Wang ·

    ReactiveBFM:面向通用人形全身控制的反应式闭环运动规划

    arXiv:2606.30362v1 Announce Type: cross Abstract: While current Behavior Foundation Models (BFMs) provide robust control priors for humanoids, they only execute pre-defined reference motions. As a result, they are vulnerable to environmental shifts and incapable of reactive whole…

  4. arXiv cs.AI TIER_1 English(EN) · Shuning Li, Sikai Li, Jiachen Li, Mingyu Ding ·

    AnyBody:任意关键点引导下的自由形态全身人形控制

    arXiv:2606.29209v1 Announce Type: cross Abstract: We present AnyBody, a unified whole-body humanoid controller driven by an arbitrary subset of body keypoints chosen at deploy time. Prior physics-based trackers either rely on expensive full-body motion capture and error-prone tra…

  5. arXiv cs.AI TIER_1 English(EN) · Jingbo Wang ·

    ReactiveBFM:面向通用人形全身控制的反应式闭环运动规划

    While current Behavior Foundation Models (BFMs) provide robust control priors for humanoids, they only execute pre-defined reference motions. As a result, they are vulnerable to environmental shifts and incapable of reactive whole-body coordination. Naively cascading them with ge…

  6. arXiv cs.CV TIER_1 English(EN) · Xiaofei Hui, Bo Yan, Haoxuan Qu, Hossein Rahmani, Jun Liu ·

    异构约束下的无训练可控人体运动生成

    arXiv:2607.01990v1 Announce Type: new Abstract: Training-free controllable motion generation has attracted growing interest for enabling flexible constraint enforcement without constraint-specific training. However, existing training-free methods require constraints to be continu…

  7. arXiv cs.CV TIER_1 English(EN) · Jun Liu ·

    异构约束下无需训练的可控人体运动生成

    Training-free controllable motion generation has attracted growing interest for enabling flexible constraint enforcement without constraint-specific training. However, existing training-free methods require constraints to be continuous objective-based with differentiable losses, …