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English(EN) 🎮 "It's a choice" - A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete French developer Asobo, creator of the Plague Tale

Plague Tale 开发商:生成式AI对小型游戏工作室而言是可选的

以Plague Tale系列和Microsoft Flight Simulator闻名的Asobo Studio的开发人员表示,生成式AI工具并非小型游戏开发团队的必需品。他们认为,虽然AI可以是一个有用的工具,但它是一个选择,而不是团队保持竞争力的要求。该工作室即将推出的前传《A Plague Tale: Resonance》定于8月发布。 AI

影响 游戏开发商正在权衡生成式AI工具对小型工作室的必要性,认为这是竞争性的选择,而非强制要求。

排序理由 该集群讨论的是游戏开发商对生成式AI使用看法的观点,而非新发布或重要的行业事件。

在 Mastodon — fosstodon.org 阅读 →

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Plague Tale 开发商:生成式AI对小型游戏工作室而言是可选的

报道来源 [2]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 ‘We prefer not to use it at all’: Plague Tale developer says using genAI is a choice for smaller teams, not a necessity Series prequel Resonance: A Plague Tal

    🎮 ‘We prefer not to use it at all’: Plague Tale developer says using genAI is a choice for smaller teams, not a necessity Series prequel Resonance: A Plague Tale Legacy is out in August 📰 Source: VGC 🔗 Link: https://www.videogameschronicle.com/news/we-prefer-not-to-use-it-at-all-…

  2. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 "It's a choice" - A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete French developer Asobo, creator of the Plague Tale

    🎮 "It's a choice" - A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete French developer Asobo, creator of the Plague Tale series and the Microsoft Flight Simulator games, doesn't believe smaller teams need to use generative AI tools to compe…