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English(EN) A Gamified Framework for Conflict-Driven Design: Discovering Strategies for Collaborative Resilience with Multi-Agent Learning

AI框架模拟具有冲突利益相关者目标的城市韧性规划

研究人员开发了一个游戏化框架,使用多智能体强化学习(MARL)来解决城市韧性规划中利益相关者目标冲突的问题。该系统将城市设计建模为一个数字棋盘游戏,智能体分配资源以平衡个人收益与集体发展和韧性目标。在模拟中,特别是在一个8x8的棋盘和对东京辰巳(Tatsumi, Tokyo)的12x12模拟中,训练后的智能体展示了改进的韧性指标,如适应性和防洪能力,尽管在活力和密度方面有所权衡。还提供了一个人机交互界面用于参与式规划。 AI

影响 为具有竞争利益的复杂城市规划场景提供了一种新颖的AI驱动方法。

排序理由 该集群包含一篇详细介绍新方法论和模拟结果的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]

在 arXiv cs.MA (Multiagent) 阅读 →

AI 生成摘要 · Google Gemini · 来自 1 个来源。 我们如何撰写摘要 →

AI框架模拟具有冲突利益相关者目标的城市韧性规划

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该集群包含一篇详细介绍新方法论和模拟结果的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]
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报道来源 [1]

  1. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Jin Gao ·

    冲突驱动设计的游戏化框架:通过多智能体学习发现协作韧性策略

    Conflicting stakeholder objectives make it difficult to coordinate investments in urban resilience. We model conflict-driven urban design as a non-zero-sum digital board game in which stakeholder agents allocate scarce resources and balance individual payoffs against shared urban…