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English(EN) TailorRig: Controllable and Structured Auxiliary Skeleton Generation for Garment-Aware Rigging

TailorRig框架通过艺术家控制增强服装感知角色骨骼绑定

研究人员开发了TailorRig,一个用于生成角色骨骼绑定辅助骨架的新框架,特别适用于复杂服装。该系统通过允许指定身体骨架模板和语义标签来指导骨链生成,从而增强了艺术家的控制力。TailorRig还引入了一种分层蒙皮权重分配方法,以提高变形稳定性和减少权重溢出,并附带了一个名为Human-Mix的新数据集。 AI

影响 增强了复杂服装角色骨骼绑定的控制力和稳定性,可能改进游戏开发和动画的工作流程。

排序理由 该集群包含一篇详细介绍特定计算机视觉任务新技术框架的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]

在 arXiv cs.CV 阅读 →

AI 生成摘要 · Google Gemini · 来自 1 个来源。 我们如何撰写摘要 →

TailorRig框架通过艺术家控制增强服装感知角色骨骼绑定

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该集群包含一篇详细介绍特定计算机视觉任务新技术框架的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]
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报道来源 [1]

  1. arXiv cs.CV TIER_1 English(EN) · Yajing Chen, Xin Chen, Saidan Lu, Yeqi Yuan, Weikai Chen, Changyu Hu, Cheng Zeng, Xin Wang ·

    TailorRig:可控且结构化的服装感知骨骼生成辅助骨骼生成

    arXiv:2611.02902v2 Announce Type: replace Abstract: Humanoid rigging for modern characters with complex garments remains challenging due to the need for dense auxiliary skeletons and precise skinning control. Existing automatic methods primarily recover rigs from geometry, provid…