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English(EN) Powering NPCs' dialogue with LLMs seems like a good fit between # AI capabilities and ethics in video game development — but the problem is that just the playab

LLM驱动的NPC对话在游戏中面临高昂的Token成本

将大型语言模型(LLM)集成到视频游戏中为非玩家角色(NPC)提供对话动力,在伦理和能力方面存在潜在的契合点,但Token使用成本是一个重大障碍。一位开发者发现,仅一个可玩演示每天就要花费1000美元的LLM Token费用,这引发了关于其在Steam等平台上对大多数游戏经济可行性的疑问。 AI

影响 LLM驱动的NPC对话的高昂Token成本可能会限制其在视频游戏中的采用,从而影响游戏开发经济。

排序理由 关于在视频游戏中使用LLM进行NPC对话的经济可行性的评论。

在 Mastodon — mastodon.social 阅读 →

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LLM驱动的NPC对话在游戏中面临高昂的Token成本

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关于在视频游戏中使用LLM进行NPC对话的经济可行性的评论。
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报道来源 [1]

  1. Mastodon — mastodon.social TIER_1 English(EN) · riotnrrd ·

    使用大型语言模型为 NPC 提供对话能力,似乎是视频游戏开发中#人工智能能力与伦理的良好结合——但问题在于,仅仅是可玩

    Powering NPCs' dialogue with LLMs seems like a good fit between # AI capabilities and ethics in video game development — but the problem is that just the playable demo is costing its creators $1k/day in tokens. How many games on Steam make >$1k in daily revenue, I wonder? https:/…