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English(EN) Steam hits record $1.7 billion in September 2026 despite soaring PC hardware costs — platform approaches 21,000 new releases in 2026, on track to top $20 billion annually

Steam 2026 年 9 月收入创下 17 亿美元纪录,硬件成本飙升

Steam 在 2026 年 9 月创下了 17 亿美元的收入纪录,比去年同期增长了 13%,并为 2026 年前九个月贡献了约 165 亿美元。尽管 PC 硬件成本不断上涨,但该平台仍实现了增长,其中新的和已有的游戏 IP 带来了可观的收入,包括“Wardogs”、“Onimusha: Way of the Sword”和“The Blood of Dawnwalker”的显著贡献。像“Counter-Strike 2”和“Apex Legends”这样的免费游戏也发挥了关键作用,占当月收入的近 10%。该平台有望首次实现年收入超过 200 亿美元,这得益于大量的游戏发布,2026 年已有超过 20,000 款游戏上线。 AI

排序理由 文章报道了 PC 游戏行业主要平台的重要财务表现和增长趋势。[lever_c_demoted from significant: ic=1 ai=0.1]

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Steam 2026 年 9 月收入创下 17 亿美元纪录,硬件成本飙升

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文章报道了 PC 游戏行业主要平台的重要财务表现和增长趋势。[lever_c_demoted from significant: ic=1 ai=0.1]
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报道来源 [1]

  1. Tom's Hardware TIER_1 English(EN) · Kunal Khullar ·

    Steam 2026年9月营收创纪录达17亿美元,尽管PC硬件成本飙升——该平台2026年新游戏发布量接近21000款,有望实现年营收超200亿美元

    Steam's latest revenues highlight continued strength in PC gaming, with players continuing to spend heavily even as the cost of building and upgrading gaming PCs rises.