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English(EN) CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes

新的代理式框架重建用于仿真的 3D 室内场景

两篇新研究论文介绍了用于重建 3D 室内场景的代理式框架,旨在创建逼真且可用于仿真的数字孪生。LiteReality-Agent 将 3D 重建表述为一个编码问题,使用由代理编辑的 Python 脚本来生成数字孪生,并声称与 Astra 和 Fable 等近期模型相比,具有更高的准确性和真实感。CoDimRecon 专注于从多视图 RGB 数据中重建具有刚性、关节式和可变形物体的场景,开发了针对曲线、曲面和体积的特定方法,并演示了机器人与这些重建资产的交互。 AI

影响 这些代理式框架推动了详细 3D 数字孪生的创建,通过提高真实感和交互性,有可能加速机器人和仿真应用。

排序理由 两篇在 arXiv 上发表的学术论文,详细介绍了用于 3D 场景重建的新研究框架。

在 arXiv cs.CV 阅读 →

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新的代理式框架重建用于仿真的 3D 室内场景

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两篇在 arXiv 上发表的学术论文,详细介绍了用于 3D 场景重建的新研究框架。
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报道来源 [2]

  1. arXiv cs.CV TIER_1 English(EN) · Zhening Huang, Yueyan Li, Johnathan Chiu, Xiaoyang Lyu, Matt Zhou, Yuxin Yao, Joan Lasenby, Shangzhe Wu ·

    LiteReality-Agent:用于可交互3D室内场景重建的Agentic系统

    arXiv:2610.01863v1 Announce Type: new Abstract: We present LiteReality-Agent, an agentic system for reconstructing real indoor environments as realistic, articulated, and simulation-ready 3D scenes from RGB-D scans. At its core, LiteReality-Agent formulates 3D reconstruction as a…

  2. arXiv cs.CV TIER_1 English(EN) · Shuzhao Xie, Lelin Wang, Guying Lin, Zhi Wang, Minchen Li ·

    CoDimRecon:使用可变形曲线、曲面和体积进行代理式模拟就绪3D场景重建

    arXiv:2609.36024v1 Announce Type: new Abstract: Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods largely assume rigid objects. This leaves an important gap for deformables, whose simu…