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English(EN) LM Fight Arena: Benchmarking Large Multimodal Models via Game Competition

新竞技场使用《真人快打II》评估大型多模态模型

研究人员推出了LM Fight Arena,这是一个新颖的框架,旨在通过让大型多模态模型(LMM)在视频游戏《真人快打II》中竞争来对其进行基准测试。该方法在实时、对抗性环境中评估LMM,需要快速的视觉理解和战术决策。该竞技场提供了对LMM在动态环境中战略推理能力的自动化、可重复和客观的评估,将AI评估与互动娱乐联系起来。 AI

影响 在动态、对抗性环境中引入了一种新颖的评估LMM的方法,有可能产生更强大、更具战略能力的模型。

排序理由 该集群描述了一篇介绍AI模型新基准测试框架的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]

在 arXiv cs.AI 阅读 →

AI 生成摘要 · Google Gemini · 来自 1 个来源。 我们如何撰写摘要 →

新竞技场使用《真人快打II》评估大型多模态模型

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该集群描述了一篇介绍AI模型新基准测试框架的学术论文。[lever_c_demoted from research: ic=1 ai=1.0]
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报道来源 [1]

  1. arXiv cs.AI TIER_1 English(EN) · Yushuo Zheng, Tongrui Ye, Zicheng Zhang, Xiongkuo Min, Huiyu Duan, Guangtao Zhai ·

    LM Fight Arena:通过游戏竞赛对大型多模态模型进行基准测试

    arXiv:2510.08928v2 Announce Type: replace Abstract: Existing benchmarks for large multimodal models (LMMs) often fail to capture their performance in real-time, adversarial environments. We introduce LM Fight Arena (Large Model Fight Arena), a novel framework that evaluates LMMs …