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English(EN) TBR: Transport-Based Rendering with Deposition Strokes for Inverse Graphics

新的渲染技术通过沉积笔触模拟数字大理石纹理

研究人员开发了一种名为传输式渲染(TBR)的新型渲染技术,该技术使用沉积笔触来模拟数字大理石纹理的创建。该方法涉及沉积材料并变形先前笔触的笔触,从而实现一种逆向图形学方法,通过一系列有序的笔触来优化目标图像。TBR系统内存效率高,比传统的检查点自动微分技术节省 8.7 倍的内存,并且可以在单个 GPU 上大约四分钟内以 1024x1024 的分辨率渲染一个 2000 笔触的程序。 AI

影响 这项渲染技术可以为数字媒体中的程序化内容生成和艺术创作提供新方法。

排序理由 这是一篇详细介绍新渲染技术的学术论文。[lever_c_demoted from research: ic=1 ai=0.4]

在 arXiv cs.CV 阅读 →

AI 生成摘要 · Google Gemini · 来自 1 个来源。 我们如何撰写摘要 →

新的渲染技术通过沉积笔触模拟数字大理石纹理

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这是一篇详细介绍新渲染技术的学术论文。[lever_c_demoted from research: ic=1 ai=0.4]
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报道来源 [1]

  1. arXiv cs.CV TIER_1 English(EN) · Tianqi Liu, Yushan Han, Hang Liu ·

    TBR:基于传输的渲染结合沉积笔触用于逆向图形学

    arXiv:2609.08722v2 Announce Type: replace-cross Abstract: We present a stroke design in which strokes are transport-coupled: each stroke deposits material of its own area and moves every earlier mark without changing its area, so later strokes deform earlier ones. We then solve t…