Tim Cain, a co-creator of the Fallout series, once envisioned a first-person role-playing game centered around time travel. The game's core mechanic would have involved players assassinating historical figures to create paradoxes. This concept aimed to explore the consequences of altering the past through player actions. AI
影响 Niche tooling improvement; minimal industry-wide impact.
排序理由 This is a commentary on a past game concept, not a current release or significant industry event.
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