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English(EN) 🎮 'Sidequests are almost my reason for doing videogames in the first place:' The dev behind one of the coolest upcoming RPGs says its word count is ballooning b

RPG开发者优先考虑支线任务,导致游戏字数激增

一位游戏开发者在其即将推出的RPG中优先考虑支线任务,导致游戏总字数显著增加。这种对支线故事的关注是他们为游戏设计的核心理念。 AI

排序理由 该条目是关于游戏开发细节的社交媒体帖子,而非重要的行业事件。

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RPG开发者优先考虑支线任务,导致游戏字数激增

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该条目是关于游戏开发细节的社交媒体帖子,而非重要的行业事件。
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报道来源 [1]

  1. Mastodon — sigmoid.social TIER_1 English(EN) · [email protected] ·

    🎮“支线任务几乎是我玩电子游戏的初衷”:一款最酷的即将推出的RPG游戏的开发者表示,其字数正在膨胀

    🎮 'Sidequests are almost my reason for doing videogames in the first place:' The dev behind one of the coolest upcoming RPGs says its word count is ballooning because they just love side stories so much You won't see me complaining 📰 Source: Latest from PC Gamer 🔗 Link: https://w…