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English(EN) Donkey Kong 64 finally gets a fully native PC port written in C — DK64 ReKONGpiled brings ultrawide support, uncapped framerates, and zero AI code

《Donkey Kong 64》迎来原生PC版,不含任何AI

一个开发团队创建了经典游戏《Donkey Kong 64》的原生PC移植版,名为 DK64 ReKONGpiled。该项目使用开源的 N64: Recompiled 框架和 RT64 构建,将原始 N64 机器码重新编译为 C 语言,使其无需模拟即可在 Windows、Linux 和 Mac 上原生运行。该移植版引入了超宽屏支持、无上限帧率、改进的控制以及增强的菜单选项等现代功能,同时保留了游戏的原始艺术风格和音频。值得注意的是,开发团队强调他们的工作完全不涉及生成式AI,这与其他一些引入了AI的复古游戏复兴项目形成了对比。 AI

影响 强调了AI在创意和开发领域作用的持续争论,重点关注由人类主导的项目。

排序理由 这是一个粉丝制作的经典电子游戏移植版,而非来自前沿AI实验室的发布或重要的行业事件。

在 Tom's Hardware 阅读 →

AI 生成摘要 · Google Gemini · 来自 2 个来源。 我们如何撰写摘要 →

《Donkey Kong 64》迎来原生PC版,不含任何AI

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这是一个粉丝制作的经典电子游戏移植版,而非来自前沿AI实验室的发布或重要的行业事件。
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完整方法见我们的编辑标准。

报道来源 [2]

  1. Tom's Hardware TIER_1 English(EN) · Hassam Nasir ·

    《大金刚64》终于迎来完全原生PC版,采用C语言编写 — DK64 ReKONGpiled 支持超宽屏、无上限帧率,且不含任何AI代码

    A team of veteran developers has recompiled Donkey Kong 64 in C, so it runs natively on Windows, Linux, and Mac. The entire project is free, uses no generative AI, but still includes more features than any vibecoded retro revival slop you can find online. You do need to bring you…

  2. Mastodon — mastodon.social TIER_1 English(EN) · [email protected] ·

    🎮《大金刚64》(Donkey Kong 64)现已可在 PC 上玩,这得益于一个程序员团队,他们声称“在整个过程中没有使用任何生成式 AI”

    🎮 Donkey Kong 64 is finally playable on PC thanks to a team of programmers who boast that 'no generative AI [was] used at any point in the process' The unofficial port of the classic Nintendo platformer runs on modern hardware. 📰 Source: Latest from PC Gamer 🔗 Link: https://www.p…