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English(EN) 🎮 Fallout dev Tim Cain says we should pay more attention to bad games: '[Publishers] often don't learn from failure because they only look at the games that sol

《辐射》开发者Tim Cain:分析糟糕的游戏以从失败中学习

以开发《辐射》而闻名的开发者Tim Cain建议,游戏行业应该更仔细地分析不成功的游戏。他认为,发行商之所以经常从错误中吸取不到教训,是因为他们主要关注成功案例,而不是理解失败背后的原因。Cain还指出,玩家经常要求开发更多类似热门游戏的续作,但并未完全理解导致其成功的具体因素。 AI

排序理由 该条目是游戏开发者关于行业惯例的观点文章。

在 Mastodon — fosstodon.org 阅读 →

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《辐射》开发者Tim Cain:分析糟糕的游戏以从失败中学习

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该条目是游戏开发者关于行业惯例的观点文章。
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报道来源 [1]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮《辐射》开发者Tim Cain表示,我们应该更多地关注糟糕的游戏:“[发行商]经常不从失败中吸取教训,因为他们只关注那些销量...

    🎮 Fallout dev Tim Cain says we should pay more attention to bad games: '[Publishers] often don't learn from failure because they only look at the games that sold well' "Gamers will frequently point to popular games and say, 'we want more of that,' without necessarily knowing exac…