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English(EN) 🎮 Even though turn-based and real time RPGs 'have their loud, vocal advocates,' Fallout developer Tim Cain thinks they both have a place in the genre A statesma

《辐射》开发者 Tim Cain 倡导回合制和实时角色扮演游戏并存

以开发《辐射》闻名的开发者 Tim Cain 认为,回合制和实时角色扮演游戏都可以在该类型中并存。他承认每种风格都有其忠实的拥护者,但最终认为这两种方法都有价值。 AI

排序理由 该条目是游戏开发者关于游戏设计偏好的观点文章。

在 Mastodon — sigmoid.social 阅读 →

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《辐射》开发者 Tim Cain 倡导回合制和实时角色扮演游戏并存

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该条目是游戏开发者关于游戏设计偏好的观点文章。
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报道来源 [1]

  1. Mastodon — sigmoid.social TIER_1 English(EN) · [email protected] ·

    🎮 尽管回合制和实时RPG都有其“响亮而坚定的支持者”,但《辐射》开发者Tim Cain认为它们在游戏中都有自己的位置

    🎮 Even though turn-based and real time RPGs 'have their loud, vocal advocates,' Fallout developer Tim Cain thinks they both have a place in the genre A statesmanlike take. 📰 Source: Latest from PC Gamer 🔗 Link: https://www.pcgamer.com/games/rpg/even-though-turn-based-and-real-tim…