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English(EN) 🎮 Former Bethesda lead artist is looking forward to Fallout 3's remaster because the game they released was '100% not what we intended, and it was very, very co

《辐射 3》开发者对重制版表示期待,称原版游戏受到限制

Bethesda 的一位前首席美术师对即将推出的《辐射 3》重制版表示期待。这位美术师表示,原版游戏的发布受到技术限制的严重制约,未能完全实现预期的愿景。另一位开发者 Nathan Purkeypile 也表达了类似观点,他同样认为技术限制是导致原版画面未能达到预期设计的原因。 AI

排序理由 该集群讨论的是现有游戏的重制版和开发者的情绪,而不是新产品发布或重大的行业事件。

在 Mastodon — fosstodon.org 阅读 →

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《辐射 3》开发者对重制版表示期待,称原版游戏受到限制

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该集群讨论的是现有游戏的重制版和开发者的情绪,而不是新产品发布或重大的行业事件。
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2 independent sources
Multiple independent publishers reporting the same story raises confidence that it's real and newsworthy.
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报道来源 [2]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 前 Bethesda 主美期待《辐射 3》重制版,称其发布的游戏“完全不是我们想要的,而且非常非常……”

    🎮 Former Bethesda lead artist is looking forward to Fallout 3's remaster because the game they released was '100% not what we intended, and it was very, very constrained' "And you could only place so many lights." 📰 Source: Latest from PC Gamer 🔗 Link: https://www.pcgamer.com/gam…

  2. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮《辐射3》开发者对重制版感到兴奋,因为根据资深游戏开发者Nathan的说法,原版游戏的画面“百分之百不是我们想要的”。

    🎮 Fallout 3 Dev Excited For The Remaster Because The Original Game’s Visuals Were ‘100 Percent Not What We Intended’ According to longtime game developer Nathan Purkeypile, Bethesda's open-world RPG was 'super tech constrained' 📰 Source: Kotaku 🔗 Link: https://kotaku.com/fallout-…