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English(EN) Saw a post recently comparing coding, vibe coding and AI to something more addictive than gaming. I used to play strategy games around 20 years ago, Age of Empi

AI发展被比作令人上瘾的游戏和基础设施建设

一位 Mastodon 用户分享了一个观点,将 AI 开发与令人上瘾的游戏和战略性基础设施建设进行了比较。他们指出,他们在 .app 域名上构建超过 500 个 AI 工具的方法优先考虑基础设施开发,这与过去游戏中先打好基础再扩展的策略相似。 AI

排序理由 该条目是对 AI 开发的个人观点/反思,将其与游戏和基础设施建设进行比较,没有呈现新的事实信息或重大的行业事件。

在 Mastodon — fosstodon.org 阅读 →

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AI发展被比作令人上瘾的游戏和基础设施建设

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  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    Saw a post recently comparing coding, vibe coding and AI to something more addictive than gaming. I used to play strategy games around 20 years ago, Age of Empi

    Saw a post recently comparing coding, vibe coding and AI to something more addictive than gaming. I used to play strategy games around 20 years ago, Age of Empires, StarCraft, Minecraft, never rushed units, always built infrastructure first, then scaled. Today, same playbook at V…