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English(EN) 🎮 32 workers at ZA/UM laid off following release of Zero Parades: For Dead Spies ZA/UM has announced layoffs impacting 32 employees across all departments. Read

《Disco Elysium》工作室 ZA/UM 在新游戏表现不佳后裁员 32 人

以游戏《Disco Elysium》闻名的 ZA/UM 工作室宣布裁员,影响所有部门多达 32 名员工。这一决定是在他们最新游戏《Zero Parades: For Dead Spies》发布两个月后做出的。该工作室将《Zero Parades》疲软的商业表现归咎于需要将员工人数缩减至更可持续的规模。此次裁员发生在该工作室在《Disco Elysium》成功后经历了一段内部冲突和法律纠纷的时期。 AI

排序理由 游戏工作室在产品发布后裁员。

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《Disco Elysium》工作室 ZA/UM 在新游戏表现不佳后裁员 32 人

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游戏工作室在产品发布后裁员。
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4 independent sources
Strong cross-source corroboration — multiple independent publishers covered this within the clustering window.
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product, other
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50 days old
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报道来源 [4]

  1. Engadget TIER_1 English(EN) · [email protected] (Jackson Chen) ·

    ZA/UM 在《Disco Elysium: The Final Cut》发布两个月后宣布裁员

    Up to 32 employees were affected by the studio's recent decision.

  2. Mastodon — sigmoid.social TIER_1 English(EN) · [email protected] ·

    🎮 ZA/UM 裁员 32 人,此前发布了 Zero Parades: For Dead Spies ZA/UM 宣布裁员,影响到所有部门的 32 名员工。阅读

    🎮 32 workers at ZA/UM laid off following release of Zero Parades: For Dead Spies ZA/UM has announced layoffs impacting 32 employees across all departments. Read more 📰 Source: GamesIndustry.biz News Feed 🔗 Link: https://www.gamesindustry.biz/32-workers-at-zaum-laid-off-following-…

  3. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 在发布《零之轨迹》两个月后,工作室 ZA/UM 正在裁员:“其商业表现未能使我们维持当前规模的工作室

    🎮 2 months after releasing Zero Parades, Studio ZA/UM is laying off employees: 'Its commercial performance has not enabled us to sustain a studio of our current size' Up to 32 people will be put out of work. 📰 Source: Latest from PC Gamer 🔗 Link: https://www.pcgamer.com/games/rpg…

  4. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    🎮 ZA/UM Studios 在发布《Zero Parades: For Dead Spies》两个月后将裁员多达 32 人“这改变了 ZA/UM 的格局,但并未改变其宗旨。我们的 a

    🎮 ZA/UM Studios to lay off up to 32 workers two months after releasing Zero Parades: For Dead Spies 'This changes the shape of ZA/UM, but not its purpose. Our artistic standards remain unchange; we will persist.' 📰 Source: gamedeveloper 🔗 Link: https://www.gamedeveloper.com/busin…