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English(EN) MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

MoCapAnything V2 实现任意骨架的端到端动作捕捉

研究人员开发了 MoCapAnything V2,这是一个用于从单目视频进行 3D 动作捕捉的端到端系统,可适应任意骨架。该新框架将姿势和旋转预测整合到一个单一的、联合优化的可学习过程中,解决了先前分解管道的局限性。通过引入参考姿势-旋转对,该系统解决了旋转预测中的歧义,并在未见过的骨架上实现了显著提高的准确性,将旋转误差降低到约 6.54 度。该方法还通过直接从视频预测关节位置而无需中间网格来提高效率,从而使推理速度提高高达 20 倍。 AI

影响 通过实现对各种数字资产更准确、更高效的动作捕捉,增强了 3D 动画功能。

排序理由 该集群描述了一篇详细介绍了改进的 3D 动作捕捉方法的学术论文。

在 arXiv cs.CV 阅读 →

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MoCapAnything V2 实现任意骨架的端到端动作捕捉

报道来源 [3]

  1. arXiv cs.CV TIER_1 English(EN) · Kehong Gong, Zhengyu Wen, Dao Thien Phong, Mingxi Xu, Weixia He, Qi Wang, Ning Zhang, Zhengyu Li, Guanli Hou, Dongze Lian, Xiaoyu He, Mingyuan Zhang, Hanwang Zhang ·

    MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

    arXiv:2604.28130v1 Announce Type: new Abstract: Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts joint positions and an analytical inverse-kinematics (IK) stage recovers joint rotations.…

  2. arXiv cs.CV TIER_1 English(EN) · Kehong Gong, Zhengyu Wen, Weixia He, Mingxi Xu, Qi Wang, Ning Zhang, Zhengyu Li, Dongze Lian, Wei Zhao, Xiaoyu He, Mingyuan Zhang ·

    MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos

    arXiv:2512.10881v2 Announce Type: replace Abstract: Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnostic Motion Capture (CAMoCap): given a monocular vi…

  3. arXiv cs.CV TIER_1 English(EN) · Hanwang Zhang ·

    MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

    Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts joint positions and an analytical inverse-kinematics (IK) stage recovers joint rotations. While effective, this design is inherently limi…