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New research advances 3D Gaussian Splatting for reconstruction and watermarking

Researchers have introduced several advancements in 3D Gaussian Splatting (3DGS) technology. New methods like TWINGS improve initialization for sparse-view reconstructions, enhancing detail preservation. Others, such as 4D-GSW, focus on watermarking dynamic 4D scenes while maintaining spatio-temporal consistency. Additionally, frameworks like FlowGS and ForeSplat are developing more efficient and scalable approaches for super-resolution and feed-forward reconstruction, respectively. New representations, like 3D Skew Gaussian Splatting, aim to improve structural fidelity and compactness for better visualization. AI

IMPACT These advancements push the boundaries of 3D reconstruction, watermarking, and super-resolution, potentially enabling more efficient and detailed digital scene creation and asset protection.

RANK_REASON Multiple research papers introducing new methods and frameworks related to 3D Gaussian Splatting.

Read on Hugging Face Daily Papers →

AI-generated summary · Google Gemini · from 22 sources. How we write summaries →

New research advances 3D Gaussian Splatting for reconstruction and watermarking

COVERAGE [22]

  1. arXiv cs.AI TIER_1 English(EN) · Inseo Lee, Yoonji Kim, Eugene Sohn, Jiwoong Lee, Jungmin You, Joonseok Lee, Jin-Hwa Kim ·

    ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated Views

    arXiv:2605.24304v1 Announce Type: cross Abstract: Articulated object reconstruction from sparse-view images is an ill-posed problem that requires simultaneous inference of geometry and underlying articulation structure. Existing methods for articulated object reconstruction based…

  2. arXiv cs.LG TIER_1 English(EN) · Hyeseong Kim, Geonhui Son, Deukhee Lee, Dosik Hwang ·

    TWINGS: Thin Plate Splines Warp-aligned Initialization for Sparse-View Gaussian Splatting

    arXiv:2605.22069v1 Announce Type: cross Abstract: Novel view synthesis from sparse-view inputs poses a significant challenge in 3D computer vision, particularly for achieving high-quality scene reconstructions with limited viewpoints. We introduce TWINGS, a framework that enhance…

  3. Hugging Face Daily Papers TIER_1 English(EN) ·

    ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting

    Feed-forward 3D Gaussian Splatting (3DGS) models offer fast single-pass reconstruction,but scaling them to match per-scene optimization quality is fundamentally hindered by the scarcity of large-scale 3D annotations.A practical compromise is predict-then-refine,where post-predict…

  4. arXiv cs.CV TIER_1 English(EN) · Pengpeng Yu, Runqing Jiang, Qi Zhang, Dingquan Li, Jing Wang, Yulan Guo ·

    CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting

    arXiv:2605.25563v1 Announce Type: new Abstract: While feed-forward 3D Gaussian splatting reconstructs renderable Gaussian primitives from sparse context views without per-scene optimization, existing pipelines do not provide a compact scene representation for storage or transmiss…

  5. arXiv cs.CV TIER_1 English(EN) · Jiaxiang Li, Zongtan Zhou, Zhen Tan, Yadong Liu, Dewen Hu ·

    ConFi-GS Confidence-Guided High-Frequency Injection for 3D Gaussian Splatting Super-Resolution

    arXiv:2605.24964v1 Announce Type: new Abstract: Reconstructing high-quality 3D scenes from low-resolution multi-view images remains challenging for 3D Gaussian Splatting (3DGS), because insufficient high-frequency observations often lead to blurred textures, weak boundaries, and …

  6. arXiv cs.CV TIER_1 English(EN) · Denis Gridusov, Maxim Popov, Sergey Kolyubin ·

    R5DGS: Semantic-Aware 4D Gaussian Splatting with Rigid Body Constraints for Efficient Dynamic Scene Reconstruction

    arXiv:2605.25909v1 Announce Type: new Abstract: Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation b…

  7. arXiv cs.CV TIER_1 English(EN) · Sergey Kolyubin ·

    R5DGS: Semantic-Aware 4D Gaussian Splatting with Rigid Body Constraints for Efficient Dynamic Scene Reconstruction

    Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack semantic awareness and suffer from large…

  8. arXiv cs.CV TIER_1 English(EN) · Yilong Liu, Wanhua Li, Chen Zhu-Tian, Hanspeter Pfister ·

    LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Images

    arXiv:2605.23287v1 Announce Type: new Abstract: We present LangFlash, a feed-forward framework for 3D Language Gaussian Splatting that reconstructs 3D scenes parameterized by Gaussian primitives enriched with language-aligned semantic features from sparse unposed multi-view image…

  9. arXiv cs.CV TIER_1 English(EN) · Chenyu Wu, Wanhua Li, Zhu-Tian Chen, Hanspeter Pfister ·

    RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video

    arXiv:2605.23672v1 Announce Type: new Abstract: Reconstructing dynamic 3D scenes from monocular videos is a fundamental yet highly challenging task, as real-world motions often involve both long-term smooth transformations and short-term complex deformations. Existing methods eit…

  10. arXiv cs.CV TIER_1 English(EN) · Hanspeter Pfister ·

    RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video

    Reconstructing dynamic 3D scenes from monocular videos is a fundamental yet highly challenging task, as real-world motions often involve both long-term smooth transformations and short-term complex deformations. Existing methods either struggle to maintain temporal consistency or…

  11. arXiv cs.CV TIER_1 English(EN) · Hanspeter Pfister ·

    LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Images

    We present LangFlash, a feed-forward framework for 3D Language Gaussian Splatting that reconstructs 3D scenes parameterized by Gaussian primitives enriched with language-aligned semantic features from sparse unposed multi-view images. Unlike optimization-based 3D methods, LangFla…

  12. arXiv cs.CV TIER_1 English(EN) · Sifan Zhou, Hang Zhang, Yuhang Wang, Ming Li ·

    4D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splatting

    arXiv:2605.22342v1 Announce Type: new Abstract: While 4D Gaussian Splatting (4DGS) has revolutionized high-fidelity dynamic reconstruction, safeguarding the intellectual property of these assets remains an open challenge. Conventional steganographic techniques often neglect the u…

  13. arXiv cs.CV TIER_1 English(EN) · Yuke Li, Weihang Liu, Cheng Zhang, Yuefeng Zhang, Jiadi Cui, Zixuan Wang, Junran Ding, Haoyu Wu, Yujiao Shi, Jingyi Yu, Xin Lou ·

    ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting

    arXiv:2605.22020v1 Announce Type: new Abstract: Feed-forward 3D Gaussian Splatting (3DGS) models offer fast single-pass reconstruction,but scaling them to match per-scene optimization quality is fundamentally hindered by the scarcity of large-scale 3D annotations.A practical comp…

  14. arXiv cs.CV TIER_1 English(EN) · Jiangwei Mo, Xi Lu, Hanlin Wu ·

    Flow-based Gaussian Splatting for Continuous-Scale Remote Sensing Image Super-Resolution

    arXiv:2605.22147v1 Announce Type: new Abstract: High-resolution remote sensing images (RSIs) are crucial for Earth observation applications, yet acquiring them is often limited by sensor constraints and costs. In recent years, generative super-resolution (SR) methods, particularl…

  15. arXiv cs.CV TIER_1 English(EN) · Ming Li ·

    4D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splatting

    While 4D Gaussian Splatting (4DGS) has revolutionized high-fidelity dynamic reconstruction, safeguarding the intellectual property of these assets remains an open challenge. Conventional steganographic techniques often neglect the underlying kinematic manifolds, triggering non-ph…

  16. arXiv cs.CV TIER_1 English(EN) · Tao Guan ·

    AIR: Amortized Image Reconstruction Framework for Self-Supervised Feed-Forward 2D Gaussian Splatting

    2D Gaussian splatting provides an efficient explicit representation for image reconstruction, but existing methods still require costly per-image iterative optimization or rely on handcrafted priors for primitive allocation. We present AIR, a self-supervised feed-forward framewor…

  17. arXiv cs.CV TIER_1 English(EN) · Chaojian Li ·

    TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization

    Training 3D Gaussian Splatting (3DGS) at billion-primitive scale is fundamentally memory-bound: each Gaussian primitive carries a large attribute vector, and the aggregate parameter table quickly exceeds GPU capacity, limiting prior systems to tens of millions of Gaussians on com…

  18. arXiv cs.CV TIER_1 English(EN) · Janne Heikkilä ·

    OP2GS: Object-Aware 3D Gaussian Splatting with Dual-Opacity Primitives

    3D Gaussian Splatting (3DGS) provides an explicit and efficient scene representation, but its primitives lack inherent object-level identity, hindering downstream tasks such as open-vocabulary scene understanding. Existing methods typically address this by either distilling high-…

  19. arXiv cs.CV TIER_1 English(EN) · Wufan Zhao ·

    Feed-Forward Gaussian Splatting from Sparse Aerial Views

    Reconstructing large-scale urban scenes from sparse aerial views is a crucial yet challenging task. Due to biased top-down and shallow-oblique camera poses, sparse aerial captures exhibit strong evidence imbalance: roofs and open regions are repeatedly observed, while facades, di…

  20. arXiv cs.CV TIER_1 English(EN) · Hao Wang ·

    3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine

    While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration. Specifically, symmetric kernels struggle to captu…

  21. arXiv cs.CV TIER_1 English(EN) · Zhaopeng Cui ·

    GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance

    We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale semantic reasoning to enable high-fidelity extreme zoom-in rendering from low-resolution inputs. To ac…

  22. arXiv cs.CV TIER_1 English(EN) · Jean-Yves Guillemaut ·

    Robust Prior-Guided Segmentation for Editable 3D Gaussian Splatting

    3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain suffer from view inconsistencies and coarse …