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New algorithms ensure replicable dueling bandits with sublinear regret

Researchers have developed new algorithms for replicable dueling bandits, a system where two executions with shared randomness must select the same ordered pair in every round with a high probability. Building on the Beat-the-Mean approach, these algorithms achieve sublinear regret under relaxed stochastic transitivity and the stochastic triangle inequality. For linear dueling bandits, a separate algorithm offers improved regret bounds. Experiments on synthetic data and language model preferences demonstrate the effectiveness of these replicable bandit algorithms. AI

IMPACT Introduces novel algorithms for preference learning and decision-making in AI systems.

RANK_REASON The cluster contains a research paper detailing new algorithms for a specific machine learning problem. [lever_c_demoted from research: ic=1 ai=1.0]

Read on arXiv cs.AI →

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New algorithms ensure replicable dueling bandits with sublinear regret

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The cluster contains a research paper detailing new algorithms for a specific machine learning problem. [lever_c_demoted from research: ic=1 ai=1.0]
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COVERAGE [1]

  1. arXiv cs.AI TIER_1 English(EN) · Rohan Deb, Aadirupa Saha, Udaya Ghai, Karan Singh, Arindam Banerjee ·

    Replicable Dueling Bandits

    arXiv:2610.20908v1 Announce Type: cross Abstract: Dueling bandits choose each comparison based on earlier noisy outcomes, so two runs on the same preferences can compare different pairs. We study replicable dueling bandits, where two executions with shared internal randomness and…