Gears of War: E-Day, an upcoming title built on Unreal Engine 5, is proving to be unusually demanding on CPUs, unlike most other games utilizing the same engine. Benchmarks indicate that the game can push CPU utilization to 80-90% and shows significant performance scaling across different processors from Intel and AMD. This CPU intensity is consistent across various in-game scenes and graphics presets, with the exception of the highest 'Ludicrous' setting, which reduces CPU dependency. AI
RANK_REASON Article discusses CPU performance benchmarks for a specific game, not a new AI model release or significant industry event.
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