Claude of Duty is a browser-based FPS demo built with Three.js and WebGL2, featuring approximately 55,000 lines of code across 11 subsystems. Multiple AI agents collaborate to procedurally generate all textures, meshes, and sounds at runtime without relying on pre-existing files. While the demo includes HDR rendering, physics, AI, and Web Audio synthesis, it does not yet reach the quality of Call of Duty due to limitations in frame rate and asset generation. AI
IMPACT Demonstrates AI's potential in procedural content generation for real-time applications.
RANK_REASON The item describes a demo application built with existing technologies, not a new model release or significant research.
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