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ENTITY Three.js

Three.js

PulseAugur coverage of Three.js — every cluster mentioning Three.js across labs, papers, and developer communities, ranked by signal.

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RECENT · PAGE 1/5 · 86 TOTAL
  1. TOOL · CL_351313 ·

    Claude Code enables year-by-year 3D city growth animations

    A developer has created a method for generating year-by-year 3D city growth animations using code, specifically within the Claude Code environment. This technique allows for the creation of short, silent videos, such as…

  2. TOOL · CL_350432 ·

    AI model generates interactive 3D mech diorama of NYC

    Simon Willison created an interactive 3D diorama of New York City called "Yonkers Rises," featuring a giant mech emerging from Yonkers and traversing the city's boroughs. He utilized Claude Fable 5.2's capabilities for …

  3. COMMENTARY · CL_348304 ·

    Claude Opus 5.5 demonstrates 3D modeling capability in Vanilla JS

    Paul Ford experimented with Claude Opus 5.5 by asking it to port a Three.js 3D model to Vanilla JS with WebGL. While the resulting models were not identical, Ford was impressed by Claude's capability to perform 3D model…

  4. TOOL · CL_348180 ·

    Developer uses Claude Opus 5.5 to build Baldur's Gate 3-inspired RPG

    Developer Meng To has created a turn-based RPG inspired by Baldur's Gate 3, utilizing Claude Opus 5.5 and Three.js. The project features character creation, tactical combat, spells, and a fully rendered 3D environment. …

  5. TOOL · CL_344634 ·

    New CCore GLB-3D-Coder dataset released for 3D asset generation

    A new dataset named CCore GLB-3D-Coder has been released, containing 3,918 examples across 40 diverse domains for generating 3D assets. The dataset includes complete conversations, reasoning traces, and validated HTML/J…

  6. TOOL · CL_341019 ·

    Claude AI generates interactive 3D diorama from single image

    An AI enthusiast used Claude to transform a single concept image into an interactive 3D diorama. The process involved Claude generating a text-to-image prompt for a "Nano Banana 2.1" model, then using that image to isol…

  7. TOOL · CL_338864 ·

    Local coding models evaluated by Claude graders; gpt-oss-20b leads

    A recent evaluation pitted four local coding models against each other in generating and modifying Three.js scenes. Two independent Claude Sonnet graders assessed the outputs, scoring them on a scale of 0 to 3. The gpt-…

  8. RESEARCH · CL_339379 ·

    CCore releases GLB-3D-Coder 4B model for 3D asset generation

    The CCore GLB-3D-Coder 4B model, a fine-tuned version of Qwen3.5-4B, has been released with full Safetensors weights. This model is designed to generate reusable 3D assets, creating complete Three.js HTML scenes that ca…

  9. MEME · CL_335313 ·

    Video reel created entirely with code using JSON and Three.js

    A demonstration showcases the creation of a video reel entirely through code, utilizing a JSON script for structure and Three.js for rendering. This method bypasses traditional editing software, relying instead on a sin…

  10. COMMENTARY · CL_332334 ·

    User challenges local LLM rankings and benchmarks

    A user on r/LocalLLaMA shared several contrarian opinions regarding the current state of large language models and their evaluation. They argue that open-weight models are often overranked in benchmarks like the Artific…

  11. COMMENTARY · CL_330662 ·

    AI models now capable of creating fun games, Simon Willison claims

    Simon Willison suggests that AI models like Claude Opus 5.5 have reached a point where they can generate genuinely fun browser games, a significant leap from merely creating visually plausible ones. He proposes a seven-…

  12. TOOL · CL_323718 ·

    Developer's 4B coding model shows improved 3D scene generation

    A developer has updated their 4B coding model, which is being fine-tuned on Qwen3.5-4B, to improve its ability to generate 3D scenes using Three.js. The latest checkpoints show noticeable improvements in scene quality a…

  13. TOOL · CL_318905 ·

    Kimi K3.1 Pro leads LLM front-end benchmarks amid Qwen 4, Claude Fable 5.5 uncertainty · 1 source tracked

    A comparison of three large language models—Kimi K3.1 Pro, Qwen 4, and Claude Fable 5.5—highlights Kimi K3.1 Pro's early availability and competitive pricing for front-end development tasks. While Moonshot has released …

  14. SIGNIFICANT · CL_318061 ·

    Kimi K3.1 leaks reveal major cost and visual gains over GPT-6 Astra

    Moonshot AI's upcoming Kimi K3.1 model is reportedly a significant advancement in visual and 3D asset generation, with leaked information suggesting it can produce industrial-grade interactive 3D assets in as little as …

  15. RESEARCH · CL_312084 ·

    SolarRenderer adapts MiniMax-H3 for fast, realistic video generation

    Researchers have developed SolarRenderer, a novel structure-conditioned video renderer that adapts a frozen MiniMax-H3 33B model using lightweight LoRAs. This system can generate realistic videos from diverse structural…

  16. TOOL · CL_308239 ·

    AI video editor Moovi built in 3 days uses FalkorDB graph for decision tracking

    A team of four developers, Ishaan, Krishna, Srujana Medithi, and another researcher, built an AI video editor called Moovi in just three days. Moovi takes a raw video clip and automatically produces a finished vertical …

  17. COMMENTARY · CL_308346 ·

    Meta's Muse Wonder agent faces scrutiny over 3D task failure and benchmark claims

    Meta's new Muse Wonder coding agent has sparked debate in the developer community following a 3D programming test that revealed significant limitations. While Meta's official benchmarks showed strong performance, a comm…

  18. TOOL · CL_300150 ·

    Claude Opus 5.5 Max creates compelling "Tree Appreciator" game

    Simon Willison experimented with Anthropic's Claude Opus 5.5 Max to create a game called "Tree Appreciator." The game involves identifying subtle differences between two algorithmically generated trees, incorporating mu…

  19. TOOL · CL_297217 ·

    Developer uses Claude AI to create 3D remasters of arcade games

    A developer has created a new skill for Claude that allows users to transform arcade ROMs into 3D browser remasters. This skill leverages Claude's capabilities to process the original game code and generate a voxel rend…

  20. TOOL · CL_293674 ·

    Claude Code generates playable RPG with Three.js

    A user has developed a playable HD-2D RPG using Claude Code, an AI assistant from Anthropic. The game, which features a village, forest, dungeon, and turn-based battles, was largely generated from a single prompt that i…