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English(EN) Color-Encoded Illumination for High-Speed Volumetric Scene Reconstruction

新方法实现实时全局光照和高速体积场景重建

研究人员开发了一种新颖的方法,仅使用标准的低速相机来捕获和重建高速动态3D场景。该技术通过用快速、顺序的颜色编码光序列照亮场景来编码时间信息,从而实现同步多视图捕获。然后,使用动态高斯泼溅方法来解码此编码信息并创建场景的体积表示。此方法绕过了对专用高速相机或修改光学器件的需求,为实现高速体积场景重建提供了一种更易于访问的方式。 AI

影响 无需专用硬件即可实现高速3D场景捕获,可能对机器人和虚拟现实等领域产生影响。

排序理由 描述一种用于高速体积场景重建的新颖方法的学术论文。

在 arXiv cs.CV 阅读 →

AI 生成摘要 · Google Gemini · 来自 3 个来源。 我们如何撰写摘要 →

新方法实现实时全局光照和高速体积场景重建

报道来源 [3]

  1. arXiv cs.CV TIER_1 English(EN) · David Novikov, Eilon Vaknin, Narek Tumanyan, Mark Sheinin ·

    用于高速体积场景重建的颜色编码照明

    arXiv:2604.26920v1 Announce Type: new Abstract: The task of capturing and rendering 3D dynamic scenes from 2D images has become increasingly popular in recent years. However, most conventional cameras are bandwidth-limited to 30-60 FPS, restricting these methods to static or slow…

  2. arXiv cs.CV TIER_1 English(EN) · Chenxiao Hu, Meng Gai, Guoping Wang, Sheng Li ·

    动态三维高斯场景的实时全局光照

    arXiv:2503.17897v2 Announce Type: replace-cross Abstract: We present a real-time global illumination approach along with a pipeline for dynamic 3D Gaussian models and meshes. Building on a formulated surface light transport model for 3D Gaussians, we address key performance chall…

  3. arXiv cs.CV TIER_1 English(EN) · Mark Sheinin ·

    用于高速体积场景重建的颜色编码照明

    The task of capturing and rendering 3D dynamic scenes from 2D images has become increasingly popular in recent years. However, most conventional cameras are bandwidth-limited to 30-60 FPS, restricting these methods to static or slowly evolving scenes. While overcoming bandwidth l…