SMPL-X
PulseAugur coverage of SMPL-X — every cluster mentioning SMPL-X across labs, papers, and developer communities, ranked by signal.
5 day(s) with sentiment data
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AniCrafter model enables realistic human animation in dynamic backgrounds
Researchers have developed AniCrafter, a novel diffusion-based model for human-centric animation. This model is designed to animate a character within dynamic, open-domain backgrounds while following specified human mot…
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New GRAPE method enhances 3D portrait mesh estimation
Researchers have developed GRAPE, a new method for articulated portrait mesh estimation that addresses limitations in existing 3D Morphable Models. GRAPE introduces a Portrait Parametric Model with an explicit torso-to-…
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FlexiAvatar framework generates 3D human avatars by optimizing visible body regions
Researchers have introduced FlexiAvatar, a novel framework for generating animatable 3D human avatars from monocular video. This method uniquely optimizes only the visible body regions, thereby preventing artifacts caus…
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New framework improves sign language motion execution on humanoid robots
Researchers have developed a new framework to improve the execution of sign language generation (SLG) motions on humanoid robots. The system addresses issues like self-intersections and collisions in generated 3D body r…
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New T3HG-Editor enables text-driven 3D human garment editing
Researchers have introduced T3HG-Editor, a novel system for text-driven 3D human garment editing. This approach addresses limitations in existing 3D Gaussian Editing methods, which often produce low-fidelity and inconsi…
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Human4K dataset advances 3D human reconstruction with 4K multi-view mocap data · 2 sources tracked
Researchers have introduced Human4K, a new large-scale dataset designed to improve 3D human reconstruction. This dataset features over six million 4K images captured from an eight-view camera system, synchronized with p…
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TryOnCrafter framework enables camera-controllable video virtual try-on · 3 sources tracked
Researchers have introduced TryOnCrafter, a novel framework for camera-controllable video virtual try-on. This system moves beyond existing methods by decoupling human subjects from their environments using a renderable…
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VolHuMe dataset released with high-resolution 4D human scans
Researchers have introduced VolHuMe, a new dataset featuring high-resolution 4D human scans captured using 64 RGB and 32 depth cameras. This dataset includes detailed ground truth for 104 subjects, such as SMPL-X models…
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PhysDrift framework generates physically executable co-speech motions for humanoid robots
Researchers have developed PhysDrift, a new framework designed to generate co-speech motions for humanoid robots that are both expressive and physically executable. The system addresses the "embodiment gap" by directly …
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New system InHabit generates large-scale 3D human-scene interaction data
Researchers have developed InHabit, a novel system for generating large-scale, photorealistic 3D datasets of humans interacting with environments. This system leverages image foundation models to propose actions and ins…
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DanceHMR recovers detailed human body and hand motion from video
Researchers have developed DanceHMR, a new framework for recovering detailed human body and hand movements from single-camera videos. This method aims to improve upon existing techniques by unifying body and hand motion…
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Tamaththul3D creates high-fidelity 3D Saudi Sign Language avatars from video
Researchers have developed Tamaththul3D, a novel pipeline for generating high-fidelity 3D avatars of Saudi Sign Language (SSL). This system addresses a significant gap in resources for Arabic Sign Language (ArSL), which…
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ETCH-X and OmniFit advance 3D clothed human body fitting with new methods
Researchers have developed ETCH-X, an advanced method for fitting parametric body models to 3D scans of clothed humans. This new approach improves upon its predecessor by incorporating a "tightness-aware" fitting paradi…