.NET 10
PulseAugur coverage of .NET 10 — every cluster mentioning .NET 10 across labs, papers, and developer communities, ranked by signal.
4 day(s) with sentiment data
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Build Secure AI SQL Server Agent with C# and MCP
A new guide details how to build a secure AI database agent using C# and the Model Context Protocol (MCP). This server allows AI models like Claude Desktop and VS Code's Copilot to query SQL Server databases directly. T…
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Semantic cache prompts that should never be answered from memory
A developer shared insights on building a robust semantic cache for AI applications, focusing on prompts that should never be answered from memory despite high similarity. The article details seven such prompts, categor…
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Secure .NET Chat Apps: 7 Rules for MCP Server Integration
This article outlines seven client-side rules for securely connecting a .NET chat application to an MCP (Model Context Protocol) server. It emphasizes treating each server as untrusted, even when using official SDKs lik…
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AI Development: SaaS, Model Comparisons, and Vector Databases · 3 sources tracked
A developer has created a multi-tenant AI SaaS application using C# and .NET 10, integrating features like team management and Stripe for payments. Separately, a comparison was made between Opus 5.5 and Grok 4.7 models …
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New .NET 10 engine enables local LLM inference without C++ or Python
A new inference engine called Glacier.Inference has been developed for .NET 10 that allows local LLMs to run without C++ or Python dependencies. This engine bypasses traditional CUDA toolkits and native C++ DLLs by inte…
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MCP C# SDK updates array/scalar tool outputs, drops wrapper
The Model Context Protocol (MCP) C# SDK has updated its handling of array and scalar tool outputs, moving away from a required object wrapper. With the MCP 2026-07-28 protocol, arrays and scalars are treated directly, e…
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Book on Building AI Agents with C# and .NET 10 on Sale
A book titled "Building AI Agents with C# and .NET 10" by Rachid DAHIR is currently available at a discounted price on Leanpub. The book, which normally sells for $39.99, can be purchased for $19.49 using a special coup…
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NET 10 IEmbeddingGenerator converts PDFs to vectors without a vector store
A developer has detailed how the IEmbeddingGenerator works within the .NET 10 framework. This process involves breaking down a PDF document into smaller segments, converting these segments into vector embeddings, and th…
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New book on building AI agents with C# and .NET 10 available on Leanpub
A new book titled "Building AI Agents with C# and .NET 10" by Rachid DAHIR is currently available for purchase on Leanpub. The book, which explores the development of AI agents using C# and .NET 10, is being offered at …
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New MTGuard Framework Enhances LLM Agent Security with Hybrid Analysis
Researchers have developed MTGuard, a hybrid analysis framework to enhance the security of Large Language Model (LLM) agents using Model Context Protocol (MCP) tools. This framework combines static and dynamic analysis …
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Developer builds SaaS app using AI coding assistants
A developer is building a SaaS application in their spare time, leveraging AI tools for coding assistance. The tech stack includes .NET 10, Blazor WASM, and MAUI for the Android platform, with PostgreSQL on Neon for the…
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Developer integrates Phi Silica Copilot into .NET 10 console app
A developer has detailed how to integrate PC+Copilot, specifically the Phi Silica model, into a .NET 10 console application. The process involves using the Windows App SDK and C# to enable AI capabilities within a comma…
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Cursor AI editor speeds up code updates and personal projects
A user shared how the AI-powered code editor Cursor significantly accelerated their development workflow, enabling them to complete a backlog of open-source package updates in a single day. This included migrating to .N…
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Moongate launches Ultima Online server emulator with Lua scripting
The Moongate project has released version 2 of its Ultima Online server emulator, built with .NET 10 and featuring Lua scripting. This update includes deterministic game-loop processing and a spatial world model based o…