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ENTITY Leduc Hold'em

Leduc Hold'em

PulseAugur coverage of Leduc Hold'em — every cluster mentioning Leduc Hold'em across labs, papers, and developer communities, ranked by signal.

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Papers · 30d
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RECENT · PAGE 1/1 · 5 TOTAL
  1. TOOL · CL_235447 ·

    New LUGL framework enables gradient-boosted trees for RL game-playing

    Researchers have developed a new framework called LUGL (Local Updates, Global Learning) that allows non-incremental learners, such as gradient-boosted trees (GBTs), to be effectively used in reinforcement learning (RL) …

  2. TOOL · CL_239999 ·

    New LUGL framework enables gradient-boosted trees for reinforcement learning games

    Researchers have developed a new framework called LUGL (Local Updates, Global Learning) that allows non-incremental learners, such as gradient-boosted trees (GBTs), to be effective in reinforcement learning (RL) setting…

  3. TOOL · CL_173872 ·

    New CS-RNR method allows AI agents to certify their own exploits in games

    Researchers have developed a new method called confidence-scheduled restricted responses (CS-RNR) for agents playing imperfect-information games. This technique allows agents to certify their own exploits, ensuring that…

  4. TOOL · CL_133520 ·

    New study reveals key techniques for training strong lightweight game-playing AI agents

    Researchers have developed a robust method for training lightweight agents in imperfect-information card games like Gin Rummy and Leduc Hold'em. By using a fixed, strong expert agent as a benchmark, they identified key …

  5. RESEARCH · CL_08549 ·

    StratFormer AI learns to model and exploit opponents in imperfect-information games

    Researchers have developed StratFormer, a novel transformer-based agent designed for imperfect-information games. This agent learns to both model and exploit opponent behaviors through a two-phase training curriculum. S…