Blizzard considered integrating a "style rank" system, inspired by Devil May Cry, into Overwatch for a new hero named Shion. This hero was designed to reward players for chaining abilities together frequently, encouraging a combo-heavy playstyle. The system aimed to enhance the gameplay experience by providing players with a dynamic feedback mechanism for their combat performance. AI
IMPACT This is a discussion of a potential feature for a video game, not directly related to AI industry impact.
RANK_REASON This is a discussion of a potential feature for a video game, not a core AI development.
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