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ComfyUI user struggles with AI animation of non-humanoid character

A user is encountering difficulties animating a custom cartoon bird character using Wan 2.2 Animate within ComfyUI. Despite successful applications on humanoid characters, the tool is producing distorted results for the non-humanoid bird, with its tail warping and facial features becoming unnatural. The user suspects the model is blending their own human body proportions onto the character instead of solely transferring motion and is seeking advice on animating non-humanoid figures or alternative approaches within the ComfyUI ecosystem. AI

IMPACT Highlights limitations in current AI animation tools for non-humanoid character generation.

RANK_REASON User is reporting issues with a specific tool and seeking alternative solutions.

Read on r/StableDiffusion →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

ComfyUI user struggles with AI animation of non-humanoid character

COVERAGE [1]

  1. r/StableDiffusion TIER_2 English(EN) · /u/discardthemold ·

    Wan 2.2 Animate AI Character for non-humanoid

    <table> <tr><td> <a href="https://www.reddit.com/r/StableDiffusion/comments/1tzjc4c/wan_22_animate_ai_character_for_nonhumanoid/"> <img alt="Wan 2.2 Animate AI Character for non-humanoid" src="https://preview.redd.it/0san96digw5h1.png?width=140&amp;height=140&amp;crop=1:1,smart&a…