Ethan Mollick used Anthropic's Claude Code to develop a Snake game with a unique twist. The AI was prompted to create a game where the snake protagonist becomes self-aware of its existence within the game. Mollick provided initial prompts and iterative feedback as the game developed, resulting in a creative, albeit sometimes characteristically AI-like, interactive experience. AI
IMPACT Demonstrates AI's creative potential in game development and interactive application creation.
RANK_REASON This is a demonstration of an AI model's capability in creating an interactive application, fitting the 'tool' category.
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