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Nvidia DLSS 4.5 Ray Reconstruction update enhances ray tracing in August

Nvidia is releasing an update to its DLSS 4.5 Ray Reconstruction technology in August, enhancing ray tracing visuals in games. This update features a more advanced transformer architecture, allowing it to process more data and utilize more parameters for improved image quality. The technology will be compatible with all GeForce RTX GPUs and will also be integrated into Blender to improve rendering workflows. AI

IMPACT Enhances visual fidelity in games and 3D rendering, potentially improving user experience and creative workflows.

RANK_REASON This is an update to an existing product feature, not a new frontier model release or significant industry event.

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Nvidia DLSS 4.5 Ray Reconstruction update enhances ray tracing in August

COVERAGE [1]

  1. Tom's Hardware TIER_1 English(EN) · Jeffrey Kampman ·

    DLSS 4.5 Ray Reconstruction update arrives in August for better ray tracing visuals — broader training data set and second-gen transformer architecture combine for improved image quality

    At Computex 2026, Nvidia announced DLSS 4.5 Ray Reconstruction, an updated version of its neural RT denoiser with a second-gen transformer architecture and a broader training data set for better output image quality.