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Bungie halts Destiny 2 development due to high costs

Bungie has reportedly decided to cease development on Destiny 2 following a significant update on June 9th, a decision that stemmed from underperforming expansions like "Edge of Fate" and "Renegades." While multiple continuation strategies were considered, including a relaunch as "Destiny Infinity" or a full "Destiny 3," all were deemed too costly given the current industry economics. The success or failure of Bungie's new game, Marathon, was not the direct cause for ending Destiny 2's development, though resource diversion to Marathon did impact Destiny 2's trajectory. AI

IMPACT Minimal direct impact on AI operators; relates to game development economics.

RANK_REASON This is a product-related decision for a game, not a core AI release or significant industry-wide event.

Read on Forbes — Innovation →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

Bungie halts Destiny 2 development due to high costs

COVERAGE [1]

  1. Forbes — Innovation TIER_1 English(EN) · Paul Tassi, Senior Contributor ·

    New Info On ‘Destiny 2’ Alarm Bells, Marathon’s Role And ‘Destiny Infinity’ Pitch

    Destiny 2's autopsy is in motion, and there's new information on what went wrong, what part Marathon has played and what could have been.