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AI research advances 3D reconstruction and scene understanding

Researchers are exploring advanced techniques for 3D reconstruction and scene understanding, focusing on optimizing computational resources and improving accuracy. Studies investigate the trade-offs between 2D, 2.5D, and 3D models for medical imaging, with findings suggesting 2.5D CNNs offer a favorable balance. Other work introduces novel frameworks for diffusion timestep scheduling to enhance 3D CT reconstruction efficiency and fidelity. Additionally, new online 3D vision-language models are being developed for real-time spatial understanding from streaming video, and methods for adaptive feature optimization are proposed to improve the quality of 3D scene reconstructions. AI

IMPACT Advances in 3D reconstruction and scene understanding are crucial for applications in medical imaging, robotics, and virtual reality, driving more efficient and accurate AI systems.

RANK_REASON Multiple research papers published on arXiv detailing new methods and analyses in 3D reconstruction and related AI applications.

Read on Hugging Face Daily Papers →

AI-generated summary · Google Gemini · from 76 sources. How we write summaries →

AI research advances 3D reconstruction and scene understanding

COVERAGE [76]

  1. Hugging Face Daily Papers TIER_1 English(EN) ·

    3D-CoS: A New 3D Reconstruction Paradigm Based on VLM Code Synthesis

    Most recent 3D reconstruction and editing systems operate on implicit and explicit representations such as NeRF, point clouds, or meshes. While these representations enable high-fidelity rendering, they are fundamentally low-level and hard to control programmatically. In contrast…

  2. arXiv cs.AI TIER_1 English(EN) · Md Enamul Hoq, Sharafat Hossain, Imraul Emmaka, Linda Larson-Prior, Lawrence Tarbox, Jonathan Bona, Donald Johann Jr. and Fred Prior ·

    When is 3D Worth It? A Resource-Performance Frontier for CNNs and Transformers in Lung CT

    arXiv:2606.06950v1 Announce Type: cross Abstract: Three-dimensional models are widely assumed preferable for volumetric medical imaging, yet their practical value depends on whether performance gains justify added computational cost and complexity. Rather than proposing a new arc…

  3. arXiv cs.LG TIER_1 English(EN) · Yujia Wu, Zhaoqiang Liu ·

    Tracing the Oracle: Improving Diffusion Timestep Scheduling for 3D CT Reconstruction

    arXiv:2606.06236v1 Announce Type: new Abstract: Pretrained diffusion models demonstrate impressive potential in solving highly ill-posed 3D computed tomography (CT) inverse problems, while the inference process suffers from significant computational overhead. Furthermore, existin…

  4. Hugging Face Daily Papers TIER_1 English(EN) ·

    Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priors

    An online 3D vision-language model enables real-time spatial understanding from streaming video using autoregressive control modeling and efficient visual token compression.

  5. arXiv cs.LG TIER_1 English(EN) · Zhaoqiang Liu ·

    Tracing the Oracle: Improving Diffusion Timestep Scheduling for 3D CT Reconstruction

    Pretrained diffusion models demonstrate impressive potential in solving highly ill-posed 3D computed tomography (CT) inverse problems, while the inference process suffers from significant computational overhead. Furthermore, existing uniform timestep schedules fail to capture the…

  6. arXiv cs.AI TIER_1 English(EN) · Samuel Garcin, Thomas Walker, Steven McDonagh, Tim Pearce, Hakan Bilen, Tianyu He, Kaixin Wang, Jiang Bian ·

    Beyond Pixel Histories: World Models with Persistent 3D State

    arXiv:2603.03482v2 Announce Type: replace-cross Abstract: Interactive world models continually generate video by responding to a user's actions, enabling open-ended generation capabilities. However, existing models typically lack a 3D representation of the environment, meaning 3D…

  7. arXiv cs.AI TIER_1 English(EN) · Yiru Yang, Zhuojie Wu, Nishant Kumar Singh, Max Schulthess ·

    Genie 4D: Semantic-Prior-Guided 4D Dynamic Scene Reconstruction

    arXiv:2604.09877v2 Announce Type: replace-cross Abstract: At the intersection of computer vision and robotic perception, 4D reconstruction of dynamic scenes connects low-level geometric sensing with high-level semantic understanding. We present Genie 4D, a framework that turns ha…

  8. arXiv cs.AI TIER_1 English(EN) · Xihang Yu, Rajat Talak, Lorenzo Shaikewitz, Luca Carlone ·

    Picasso: Holistic Scene Reconstruction with Physics-Constrained Sampling

    arXiv:2602.08058v3 Announce Type: replace-cross Abstract: In the presence of occlusions and measurement noise, geometrically accurate scene reconstructions -- which fit the sensor data -- can still be physically incorrect. For instance, when estimating the poses and shapes of obj…

  9. arXiv cs.AI TIER_1 English(EN) · Chuanzhi Xu, Haoxian Zhou, Langyi Chen, Haodong Chen, Zeke Zexi Hu, Zhicheng Lu, Ying Zhou, Vera Chung, Qiang Qu, Weidong Cai ·

    A Survey of 3D Reconstruction with Event Cameras

    arXiv:2505.08438v4 Announce Type: replace-cross Abstract: Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes. Compared to traditional frame-based cameras, event cameras pro…

  10. Hugging Face Daily Papers TIER_1 English(EN) ·

    A Cookbook of 3D Vision: Data, Learning Paradigms, and Application

    3D vision research is organized through a taxonomy connecting geometric representations, datasets, learning frameworks, and applications across reconstruction, generation, and video modeling tasks.

  11. arXiv cs.AI TIER_1 English(EN) · Eric Liang ·

    Feature-Optimized Vision for Adaptive 3D Scene Reconstruction

    arXiv:2605.31534v1 Announce Type: cross Abstract: Three-dimensional scene reconstruction depends on local image evidence that is both visually discriminative and geometrically useful. Fixed feature thresholds and uniform feature budgets are easy to deploy, but they can waste comp…

  12. arXiv cs.AI TIER_1 English(EN) · Eric Liang ·

    Feature-Optimized Vision for Adaptive 3D Scene Reconstruction

    Three-dimensional scene reconstruction depends on local image evidence that is both visually discriminative and geometrically useful. Fixed feature thresholds and uniform feature budgets are easy to deploy, but they can waste computation on repeated texture, low-parallax regions,…

  13. arXiv cs.AI TIER_1 English(EN) · Sayan Paul, Sourav Ghosh, Siddharth Katageri, Soumyadip Maity, Sanjana Sinha, Brojeshwar Bhowmick ·

    City-Mesh3R: Simulation-Ready City-Scale 3D Mesh Reconstruction from Multi-View Images

    arXiv:2605.30310v1 Announce Type: cross Abstract: City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeR…

  14. arXiv cs.AI TIER_1 English(EN) · Brojeshwar Bhowmick ·

    City-Mesh3R: Simulation-Ready City-Scale 3D Mesh Reconstruction from Multi-View Images

    City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeRF, Gaussian Splatting etc. often fail to recover 3…

  15. Hugging Face Daily Papers TIER_1 English(EN) ·

    Towards Consistent Video Geometry Estimation

    ViGeo is a transformer-based foundation model that recovers dense and consistent 3D geometry from videos using dynamic chunking attention and a completion-based data refinement framework.

  16. Hugging Face Daily Papers TIER_1 English(EN) ·

    Category-Level 3D Correspondence in Camera Space via Morphable Object Priors

    Category-level 3D correspondence is learned from single images through a shared morphable object prior, enabling semantic 3D object understanding without explicit correspondence supervision.

  17. Hugging Face Daily Papers TIER_1 English(EN) ·

    TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction

    TriSplat is a feed-forward 3D reconstruction network that uses oriented triangle primitives to directly generate simulation-ready meshes from single images, bypassing expensive post-processing steps.

  18. Hugging Face Daily Papers TIER_1 English(EN) ·

    Geometry-Aware Representation Denoising for Robust Multi-view 3D Reconstruction

    A novel diffusion-based framework for multi-view 3D reconstruction that restores both scene geometry and high-quality imagery from degraded inputs by operating in the feature space of a 3D reconstructor.

  19. Hugging Face Daily Papers TIER_1 English(EN) ·

    GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction

    A novel method for 3D scene reconstruction that integrates generative 3D priors with multi-view image conditioning to produce high-fidelity, editable mesh reconstructions of indoor environments.

  20. Hugging Face Daily Papers TIER_1 English(EN) ·

    EVA01: Unified Native 3D Understanding and Generation via Mixture-of-Transformers

    EVA01 enables native 3D mesh integration in multimodal language models through a Mixture-of-Transformers architecture that aligns semantic and geometric manifolds for improved generation and editing capabilities.

  21. arXiv cs.CV TIER_1 English(EN) · Nanshan Jia, Zhenyu Zhao, Sui Huang, Jingshen Wang, Zeyu Zheng ·

    DB-3DME: From Dataset to Benchmark for Human-aligned Automatic 3D Mesh Evaluation

    arXiv:2606.10142v1 Announce Type: new Abstract: Recent advances in 3D generation have led to substantial improvements in realism, controllability, and efficiency, yet the evaluation of 3D assets remains underexplored. Existing evaluation paradigms, including human evaluation, lea…

  22. arXiv cs.CV TIER_1 English(EN) · Yuhao Wang, Puyi Wang, Linjie Li, Zhengyuan Yang, Kevin Qinghong Lin, Yu Cheng ·

    3D-CoS: A New 3D Reconstruction Paradigm Based on VLM Code Synthesis

    arXiv:2606.10478v1 Announce Type: new Abstract: Most recent 3D reconstruction and editing systems operate on implicit and explicit representations such as NeRF, point clouds, or meshes. While these representations enable high-fidelity rendering, they are fundamentally low-level a…

  23. arXiv cs.CV TIER_1 English(EN) · Yikang Yang, Zhanpeng Hu, Youtian Lin, Mengqi Zhou, Jingxi Xu, Feihu Zhang, Jiaheng Liu, Yao Yao ·

    P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning

    arXiv:2606.11152v1 Announce Type: new Abstract: Multimodal large language models can write code to produce complex programs as well as use programs to do 3D modeling, which opens up a new avenue for 3D generation powered by their priors, world knowledge and reasoning. Yet existin…

  24. arXiv cs.CV TIER_1 English(EN) · Rui Li, Biao Zhang, Zhenyu Li, Federico Tombari, Peter Wonka ·

    LaRI: Layered Ray Intersections for Single-view 3D Geometric Reasoning

    arXiv:2504.18424v2 Announce Type: replace Abstract: We present Layered Ray Intersections (LaRI), a fully supervised method for occluded geometry reasoning from a single image. Unlike conventional depth estimation, which is limited to visible surfaces, LaRI predicts multiple surfa…

  25. arXiv cs.CV TIER_1 English(EN) · Yao Yao ·

    P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning

    Multimodal large language models can write code to produce complex programs as well as use programs to do 3D modeling, which opens up a new avenue for 3D generation powered by their priors, world knowledge and reasoning. Yet existing benchmarks rarely evaluate 3D modeling through…

  26. arXiv cs.CV TIER_1 English(EN) · Yu Cheng ·

    3D-CoS: A New 3D Reconstruction Paradigm Based on VLM Code Synthesis

    Most recent 3D reconstruction and editing systems operate on implicit and explicit representations such as NeRF, point clouds, or meshes. While these representations enable high-fidelity rendering, they are fundamentally low-level and hard to control programmatically. In contrast…

  27. arXiv cs.CV TIER_1 English(EN) · Runsong Zhu, Jiaxin Guo, Xiaoyang Guo, Zhengzhe Liu, Ka-Hei Hui, Wei Yin, Kai Chen, Wei Chen, Weiqiang Ren, Yunhui Liu, Pheng-Ann Heng, Chi-Wing Fu ·

    EPS3D: End-to-End Feed-Forward 3D Panoptic Segmentation

    arXiv:2606.08980v1 Announce Type: new Abstract: This paper introduces EPS3D, a new end-to-end feed-forward framework for open-vocabulary 3D panoptic segmentation. Unlike existing methods relying on additional preprocessing, we design an end-to-end architecture, with a distillatio…

  28. arXiv cs.CV TIER_1 English(EN) · Hanxun Yu, Xuan Qu, Lei Ke, Boqiang Zhang, Yuxin Wang, Jianke Zhu, Dong Yu ·

    Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priors

    arXiv:2606.06891v1 Announce Type: new Abstract: Despite advances in 3D scene understanding, existing 3D Large Multimodal Models operate in offline settings, requiring complete scene observations or predefined video clips. In this paper, we present an online 3D vision-language mod…

  29. arXiv cs.CV TIER_1 English(EN) · Donald Johann Jr. and Fred Prior ·

    When is 3D Worth It? A Resource-Performance Frontier for CNNs and Transformers in Lung CT

    Three-dimensional models are widely assumed preferable for volumetric medical imaging, yet their practical value depends on whether performance gains justify added computational cost and complexity. Rather than proposing a new architecture, we study how input dimensionality (2D, …

  30. arXiv cs.CV TIER_1 English(EN) · Dong Yu ·

    Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priors

    Despite advances in 3D scene understanding, existing 3D Large Multimodal Models operate in offline settings, requiring complete scene observations or predefined video clips. In this paper, we present an online 3D vision-language model that enables real-time spatial understanding …

  31. arXiv cs.CV TIER_1 English(EN) · Shaohui Dai, Yansong Qu, You Shen, Shengchuan Zhang, Liujuan Cao ·

    PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understanding

    arXiv:2606.06485v1 Announce Type: new Abstract: Recent advances in 3D multimodal large language models (3D-MLLMs) have enabled unified solutions for 3D scene understanding tasks, including visual question answering, captioning, and referring segmentation. However, existing 3D-MLL…

  32. arXiv cs.CV TIER_1 English(EN) · Subin Jeon, In Cho, Junyoung Hong, Woong Oh Cho, Seon Joo Kim ·

    Unsupervised Monocular 3D Keypoint Discovery from Multi-View Diffusion Priors

    arXiv:2507.12336v2 Announce Type: replace Abstract: Most existing 3D keypoint estimation methods rely on manual annotations or calibrated multi-view images, both of which are expensive to collect. This paper introduces KeyDiff3D, a framework that can accurately predict 3D keypoin…

  33. arXiv cs.CV TIER_1 English(EN) · Liujuan Cao ·

    PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understanding

    Recent advances in 3D multimodal large language models (3D-MLLMs) have enabled unified solutions for 3D scene understanding tasks, including visual question answering, captioning, and referring segmentation. However, existing 3D-MLLMs remain largely object-centric, limiting their…

  34. arXiv cs.CV TIER_1 English(EN) · Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen ·

    Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping

    arXiv:2606.05035v1 Announce Type: new Abstract: Long-horizon online visual mapping is a core capability for robot perception, requiring continuous camera-motion and scene-geometry estimation from visual streams under bounded memory and computation. Recent feed-forward 3D reconstr…

  35. arXiv cs.CV TIER_1 English(EN) · Hongyang Du, Zongxia Li, Dawei Liu, Runhao Li, Haoyuan Song, Qingyu Zhang, Yubo Wang, Jingcheng Ni, Shihang Gui, Congchao Dong, Tao Hu ·

    A Cookbook of 3D Vision: Data, Learning Paradigms, and Application

    arXiv:2606.04291v1 Announce Type: new Abstract: 3D vision has rapidly evolved, driven by increasingly diverse data representations, learning paradigms, and modeling strategies. Yet the field remains fragmented across representations and benchmarks, making it difficult to develop …

  36. arXiv cs.CV TIER_1 English(EN) · Kazuki Ozeki, Shun Kenney, Yuto Shibata, Eisuke Takeuchi, Takuya Narihira, Kazumi Fukuda, Ryosuke Sawata, Yuki Mitsufuji, Yoshimitsu Aoki ·

    4D Reconstruction from Sparse Dynamic Cameras

    arXiv:2606.04593v1 Announce Type: new Abstract: Although dynamic 3D (i.e., 4D) reconstruction from a monocular dynamic camera has recently advanced, it remains fundamentally limited by depth ambiguity. In this paper, we focus on an alternative practical way, i.e., sparse dynamic …

  37. arXiv cs.CV TIER_1 English(EN) · Adrien Schockaert, Hamid Laga, Hazem Wannous, Vincent Magnier, Guillaume Dufaye, Jean-fran\c{c}ois Witz ·

    Recent Advances and Trends in Learning-based 3D Representations

    arXiv:2606.04871v1 Announce Type: new Abstract: The selection of an appropriate 3D representation is a fundamental design decision that dictates the efficiency, quality, and capabilities of modern computer vision and graphics pipelines for tasks such as 3D reconstruction, novel-v…

  38. arXiv cs.CV TIER_1 English(EN) · Minjie Tang, Xiangfei Li ·

    Hierarchical Space Partition for Surface Reconstruction

    arXiv:2606.04891v1 Announce Type: new Abstract: Generating compact polygonal models from point clouds is a key problem in 3D vision and computer graphics. However, due to inherent limitations of LiDAR scanning (e.g. range constraints and occlusions), critical scene information is…

  39. arXiv cs.CV TIER_1 English(EN) · Shuhan Shen ·

    Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping

    Long-horizon online visual mapping is a core capability for robot perception, requiring continuous camera-motion and scene-geometry estimation from visual streams under bounded memory and computation. Recent feed-forward 3D reconstruction models provide strong geometric priors, b…

  40. arXiv cs.CV TIER_1 English(EN) · Xiangfei Li ·

    Hierarchical Space Partition for Surface Reconstruction

    Generating compact polygonal models from point clouds is a key problem in 3D vision and computer graphics. However, due to inherent limitations of LiDAR scanning (e.g. range constraints and occlusions), critical scene information is often missing, leading to degraded reconstructi…

  41. arXiv cs.CV TIER_1 English(EN) · Jean-françois Witz ·

    Recent Advances and Trends in Learning-based 3D Representations

    The selection of an appropriate 3D representation is a fundamental design decision that dictates the efficiency, quality, and capabilities of modern computer vision and graphics pipelines for tasks such as 3D reconstruction, novel-view synthesis and rendering, shape and motion an…

  42. arXiv cs.CV TIER_1 English(EN) · Yoshimitsu Aoki ·

    4D Reconstruction from Sparse Dynamic Cameras

    Although dynamic 3D (i.e., 4D) reconstruction from a monocular dynamic camera has recently advanced, it remains fundamentally limited by depth ambiguity. In this paper, we focus on an alternative practical way, i.e., sparse dynamic camera setup, where a handful of independently m…

  43. arXiv cs.CV TIER_1 English(EN) · Zuo-Liang Zhu, Beibei Wang, Jian Yang ·

    GS-ROR$^2$: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction

    arXiv:2406.18544v4 Announce Type: replace Abstract: 3D Gaussian Splatting (3DGS) has shown a powerful capability for novel view synthesis due to its detailed expressive ability and highly efficient rendering speed. Unfortunately, creating relightable 3D assets and reconstructing …

  44. arXiv cs.CV TIER_1 English(EN) · Ranran Huang, Weixun Luo, Ye Mao, Krystian Mikolajczyk ·

    From None to All: Self-Supervised 3D Reconstruction via Novel View Synthesis

    arXiv:2603.27455v2 Announce Type: replace Abstract: In this paper, we introduce NAS3R, a self-supervised feed-forward framework that jointly learns explicit 3D geometry and camera parameters with no ground-truth annotations and no pretrained priors. During training, NAS3R reconst…

  45. arXiv cs.CV TIER_1 English(EN) · Qianyu Zhang, Bolun Zheng, Lingyu Zhu, Aiai Huang, Zongpeng Li, Shiqi Wang ·

    LoCAtion: Long-time Collaborative Attention Framework for High Dynamic Range Video Reconstruction

    arXiv:2603.14377v2 Announce Type: replace Abstract: Prevailing High Dynamic Range (HDR) video reconstruction methods are fundamentally trapped in a fragile alignment-and-fusion paradigm. While explicit spatial alignment can successfully recover fine details in controlled environm…

  46. arXiv cs.CV TIER_1 English(EN) · Inhee Lee, Sangwon Baik, Sungjoo Kim, Hyeonwoo Kim, Hyunsoo Cha, Hanbyul Joo ·

    SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image

    arXiv:2606.03994v1 Announce Type: new Abstract: Reconstructing interactive, simulation-ready 3D scenes from a single image is a critical bottleneck for robotic manipulation. While recent single-image lifters recover plausible per-object shapes, composing them yields scenes that c…

  47. arXiv cs.CV TIER_1 English(EN) · Hanbyul Joo ·

    SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image

    Reconstructing interactive, simulation-ready 3D scenes from a single image is a critical bottleneck for robotic manipulation. While recent single-image lifters recover plausible per-object shapes, composing them yields scenes that collapse under physical simulation due to interpe…

  48. arXiv cs.CV TIER_1 English(EN) · Guo Pu, Yixuan Han, Zhouhui Lian ·

    ActMVS: Active Scene Reconstruction with Monocular Multi-View Stereo

    arXiv:2606.01367v1 Announce Type: cross Abstract: Active scene reconstruction enables robots/UAVs to autonomously plan trajectories and reconstruct environments without costly manual data acquisition. Unlike passive methods, active reconstruction requires real-time construction o…

  49. arXiv cs.CV TIER_1 English(EN) · Sebastian Koch, Johanna Wald, Hidenobu Matsuki, Pedro Hermosilla, Timo Ropinski, Federico Tombari ·

    Unified Semantic Transformer for 3D Scene Understanding

    arXiv:2512.14364v3 Announce Type: replace Abstract: Holistic 3D scene understanding involves capturing and parsing unstructured 3D environments. Due to the inherent complexity of the real world, existing models have predominantly been developed and limited to be task-specific. We…

  50. arXiv cs.CV TIER_1 English(EN) · Adrian Ramlal, John S. Zelek ·

    Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction

    arXiv:2606.00452v1 Announce Type: new Abstract: Dynamic scene reconstruction via 3D Gaussian Splatting (3DGS) has emerged as a compelling approach for representing evolving environments, yet understanding trade-offs between methodologies remains crucial. This paper presents a com…

  51. arXiv cs.CV TIER_1 English(EN) · Gyeongjin Kang, Seungtae Nam, Seungkwon Yang, Xiangyu Sun, Sameh Khamis, Abdelrahman Mohamed, Eunbyung Park ·

    iLRM: An Iterative Large 3D Reconstruction Model

    arXiv:2507.23277v3 Announce Type: replace Abstract: Feed-forward 3D modeling has emerged as a promising approach for rapid and high-quality 3D reconstruction. In particular, directly generating explicit 3D representations, such as 3D Gaussian splatting, has attracted significant …

  52. arXiv cs.CV TIER_1 English(EN) · Tuan Duc Ngo, Chuang Gan, Evangelos Kalogerakis ·

    VolFill: Single-View Amodal 3D Scene Reconstruction with Volumetric Flow Matching

    arXiv:2605.31466v1 Announce Type: new Abstract: Reconstructing the complete geometry of a scene from a single RGB image remains challenging - especially when inferring hidden structures where visual evidence is incomplete. We introduce VolFill, a generative framework that predict…

  53. arXiv cs.CV TIER_1 English(EN) · Kaichen Zhou, Zeyang Bai, Xinhai Chang, Mengyu Wang, Paul Liang, Fangneng Zhan ·

    Stream3D: Sequential Multi-View 3D Generation via Evidential Memory

    arXiv:2605.21472v2 Announce Type: replace Abstract: View-conditioned 3D generators such as SAM 3D, TRELLIS, and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrives as long monocular streams. Naively applying th…

  54. arXiv cs.CV TIER_1 English(EN) · Evangelos Kalogerakis ·

    VolFill: Single-View Amodal 3D Scene Reconstruction with Volumetric Flow Matching

    Reconstructing the complete geometry of a scene from a single RGB image remains challenging - especially when inferring hidden structures where visual evidence is incomplete. We introduce VolFill, a generative framework that predicts the 3D structure of the complete scene rather …

  55. arXiv cs.CV TIER_1 English(EN) · Alessandro Burzio, Tobias Fischer, Sven Elflein, Qunjie Zhou, Riccardo de Lutio, Jiawei Ren, Jiahui Huang, Shengyu Huang, Marc Pollefeys, Laura Leal-Taix\'e, Zan Gojcic, Haithem Turki ·

    D\'ej\`a View: Looping Transformers for Multi-View 3D Reconstruction

    arXiv:2605.30215v1 Announce Type: new Abstract: Recent feed-forward 3D reconstruction transformers have scaled to over a billion parameters, following the broader trend of increasing model capacity in computer vision. Yet emerging evidence suggests that contiguous transformer lay…

  56. arXiv cs.CV TIER_1 English(EN) · Daniel Rho, Jun Myeong Choi, Matthew Thornton, Biswadip Dey, Roni Sengupta ·

    MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos

    arXiv:2605.30320v1 Announce Type: new Abstract: Existing inverse physics methods recover physical parameters from multi-view videos, where geometric constraints across views resolve scale and 3D structure. In monocular settings, however, such constraints are absent, leading to se…

  57. arXiv cs.CV TIER_1 English(EN) · Xiaoxuan Ma, Jiashun Wang, Nicolas Ugrinovic, Yehonathan Litman, Kris Kitani ·

    REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image

    arXiv:2605.30338v1 Announce Type: new Abstract: Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing sin…

  58. arXiv cs.CV TIER_1 English(EN) · Zhu Yu, Jingnan Gao, Runmin Zhang, Lingteng Qiu, Zhengyi Zhao, Rui Peng, Yichao Yan, Kejie Qiu, Siyu Zhu, Si-Yuan Cao, Hui-Liang Shen ·

    Towards Consistent Video Geometry Estimation

    arXiv:2605.30060v1 Announce Type: new Abstract: This work presents ViGeo, a feed-forward foundation model for recovering spatially dense and temporally consistent geometry from video sequences. Built upon a plain transformer architecture without task-specific architectural modifi…

  59. arXiv cs.CV TIER_1 English(EN) · Kris Kitani ·

    REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image

    Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing single-image reconstruction methods fall short in c…

  60. arXiv cs.CV TIER_1 English(EN) · Roni Sengupta ·

    MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos

    Existing inverse physics methods recover physical parameters from multi-view videos, where geometric constraints across views resolve scale and 3D structure. In monocular settings, however, such constraints are absent, leading to severe scale ambiguity, inaccurate geometry, and w…

  61. arXiv cs.CV TIER_1 English(EN) · Haithem Turki ·

    Déjà View: Looping Transformers for Multi-View 3D Reconstruction

    Recent feed-forward 3D reconstruction transformers have scaled to over a billion parameters, following the broader trend of increasing model capacity in computer vision. Yet emerging evidence suggests that contiguous transformer layers often behave like repeated applications of s…

  62. arXiv cs.CV TIER_1 English(EN) · Hui-Liang Shen ·

    Towards Consistent Video Geometry Estimation

    This work presents ViGeo, a feed-forward foundation model for recovering spatially dense and temporally consistent geometry from video sequences. Built upon a plain transformer architecture without task-specific architectural modifications, ViGeo supports streaming, full-sequence…

  63. arXiv cs.CV TIER_1 English(EN) · Vladislav Polianskii, Elijs Dima, Isabel Salmer\'on Marazuela, Gerg\H{o} L\'aszl\'o Nagy, Sigurdur Sverrisson, Volodya Grancharov ·

    CLEAR-NeRF: Collinearity and Local-region Enhanced Accurate 3D Reconstruction in Unbounded Scenes

    arXiv:2605.28125v1 Announce Type: new Abstract: Many real-world 3D reconstruction applications demand photorealism and metric accuracy across unbounded, complex scenes with challenging lighting and imperfect captures that current Neural Radiance Field (NeRF) pipelines only partly…

  64. arXiv cs.CV TIER_1 English(EN) · Leonhard Sommer, Artur Jesslen, Basavaraj Sunagad, Adam Kortylewski ·

    Category-Level 3D Correspondence in Camera Space via Morphable Object Priors

    arXiv:2605.28257v1 Announce Type: new Abstract: Understanding 3D objects from images is fundamental to robotics and AR/VR applications. While recent work has made progress in category-level pose estimation, current representations fail to capture the fine-grained semantics needed…

  65. arXiv cs.CV TIER_1 English(EN) · Haitang Feng, Xinkai Chen, Jie Liu, Jie Tang, Gangshan Wu, Beiqi Chen, Jianhuang Lai, Guangcong Wang ·

    ObjFiller3D: Scaling 3D Object Inpainting to Dense Multi-View Consistency

    arXiv:2508.18271v2 Announce Type: replace Abstract: 3D object inpainting is commonly achieved via multi-view 2D image completion, yet independently inpainted views often suffer from cross-view inconsistencies, leading to blurred textures, geometric discontinuities, and visual art…

  66. arXiv cs.CV TIER_1 English(EN) · Adam Kortylewski ·

    Category-Level 3D Correspondence in Camera Space via Morphable Object Priors

    Understanding 3D objects from images is fundamental to robotics and AR/VR applications. While recent work has made progress in category-level pose estimation, current representations fail to capture the fine-grained semantics needed for reasoning about object parts, functions, an…

  67. arXiv cs.CV TIER_1 English(EN) · Volodya Grancharov ·

    CLEAR-NeRF: Collinearity and Local-region Enhanced Accurate 3D Reconstruction in Unbounded Scenes

    Many real-world 3D reconstruction applications demand photorealism and metric accuracy across unbounded, complex scenes with challenging lighting and imperfect captures that current Neural Radiance Field (NeRF) pipelines only partly satisfy. This study adapts NeRF-based 3D recons…

  68. arXiv cs.CV TIER_1 English(EN) · Jin Hyeon Kim, Jaeeun Lee, Claire Kim, Kyoungjin Oh, Paul Hyunbin Cho, Jaewon Min, Yeji Choi, Jihye Park, Hyunhee Park, Minkyu Park, Seungryong Kim ·

    Geometry-Aware Representation Denoising for Robust Multi-view 3D Reconstruction

    arXiv:2605.26230v1 Announce Type: new Abstract: Multi-view 3D reconstruction has achieved remarkable progress with the advent of feed-forward 3D reconstruction models. However, these models are typically trained and evaluated under ideal, degradation-free imaging conditions, wher…

  69. arXiv cs.CV TIER_1 English(EN) · Congrong Xu, Huachen Gao, Xingyu Chen, Yuliang Xiu, Jun Gao, Anpei Chen ·

    $R^3$: 3D Reconstruction via Relative Regression

    arXiv:2605.26519v1 Announce Type: new Abstract: Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typically constrained by a global coordinate frame assumpti…

  70. arXiv cs.CV TIER_1 English(EN) · Weijie Wang, Zimu Li, Jinchuan Shi, Zeyu Zhang, Botao Ye, Marc Pollefeys, Donny Y. Chen, Bohan Zhuang ·

    TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction

    arXiv:2605.26115v1 Announce Type: new Abstract: Sparse-view 3D reconstruction is increasingly addressed with feed-forward splatting networks that predict explicit primitives directly from images. Yet most existing methods remain centered on Gaussian primitives and expose surfaces…

  71. arXiv cs.CV TIER_1 English(EN) · Wanhee Lee, Klemen Kotar, Rahul Mysore Venkatesh, Jared Watrous, Honglin Chen, Khai Loong Aw, Daniel L. K. Yamins ·

    Unified 3D Scene Understanding Through Physical World Modeling

    arXiv:2605.24321v1 Announce Type: new Abstract: Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approac…

  72. arXiv cs.CV TIER_1 English(EN) · Bohan Zhuang ·

    TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction

    Sparse-view 3D reconstruction is increasingly addressed with feed-forward splatting networks that predict explicit primitives directly from images. Yet most existing methods remain centered on Gaussian primitives and expose surfaces only indirectly: extracting a usable mesh for d…

  73. arXiv cs.CV TIER_1 English(EN) · Katharina Schmid, Nicolas von L\"utzow, Jozef Hladk\'y, Angela Dai, Matthias Nie{\ss}ner ·

    GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction

    arXiv:2605.23888v1 Announce Type: new Abstract: We introduce a new approach to high-fidelity 3D scene reconstruction from multi-view RGB images that tightly couples reconstruction with a strong generative 3D prior. We cast scene reconstruction as conditional 3D generation over a …

  74. arXiv cs.CV TIER_1 English(EN) · Yang Fu, Yuliang Zou, Hao Xiang, Xin Huang, Yijing Bai, Chen Song, Weijing Shi, Govind Thattai, Dragomir Anguelov, Mingxing Tan, Yingwei Li ·

    Scene Reconstruction as Mapping Priors for 3D Detection

    arXiv:2605.22997v1 Announce Type: new Abstract: In autonomous driving, mapping is critical for motion planning but remains an under-utilized resource for perception tasks such as 3D object detection. Maps can provide robust structural priors of the static environment, helping res…

  75. arXiv cs.CV TIER_1 English(EN) · Matthias Nießner ·

    GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction

    We introduce a new approach to high-fidelity 3D scene reconstruction from multi-view RGB images that tightly couples reconstruction with a strong generative 3D prior. We cast scene reconstruction as conditional 3D generation over a set of spatially-localized, overlapping chunks t…

  76. Towards AI TIER_1 English(EN) · kyon ·

    VGGT: 5 Images → 3D in 62ms — TensorRT Optimization for CVPR 2025 Best Paper

    <figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*WrRe6mLNWqdOKKNQxuE6bQ.png" /></figure><h4><strong><em>A hands-on benchmark, a COLMAP comparison, and a full TensorRT FP16 conversion of a 1.26B-parameter 3D reconstruction Transformer.</em></strong></h4><p>If yo…