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Blender user shares technique for perfect circular holes in 3D models

A user on Mastodon shared a technique for creating perfect circular holes in 3D models within Blender. The method addresses a common issue where applying a Subdivision Surface modifier causes mesh distortion around cut holes. The solution involves a specific modeling approach to maintain the hole's integrity. AI

RANK_REASON User-shared tip for a specific software tool.

Read on Mastodon — mastodon.social →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

Blender user shares technique for perfect circular holes in 3D models

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2 / 100
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Tool
User-shared tip for a specific software tool.
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Low
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Breaking (< 6h)
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COVERAGE [1]

  1. Mastodon — mastodon.social TIER_1 English(EN) · gachokistudios ·

    You are modeling a hard-surface object — a panel, a speaker grille, a sci-fi prop, a mechanical part — and you need a circular hole. You cut one, it looks fine

    You are modeling a hard-surface object — a panel, a speaker grille, a sci-fi prop, a mechanical part — and you need a circular hole. You cut one, it looks fine in wireframe, then you apply a Subdivision Surface modifier and the mesh collapses around the hole like a deflating ball…