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GTA 6 targets 30 FPS, PS5 Pro gets ray-tracing; most pre-ordered game ever

Rockstar Games has detailed performance targets for Grand Theft Auto VI, aiming for 30 frames per second on both PlayStation 5 and Xbox Series X/S, while pushing the consoles to their limits. The PS5 Pro will offer enhanced features including ray-traced shadows and support for PlayStation Spectral Super Resolution upscaling. The game will also feature integrated haptic feedback for DualSense controllers and improved spatial audio on PS5, with faster load times across Sony's consoles. Additionally, GTA VI will be available via Xbox Cloud Gaming on Xbox One, though limited to Xbox Series S graphics settings, and has become the most pre-ordered game ever on both PlayStation and Xbox storefronts. AI

RANK_REASON Details about a highly anticipated game's performance and platform-specific features, but not a new game release itself.

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AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

GTA 6 targets 30 FPS, PS5 Pro gets ray-tracing; most pre-ordered game ever

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Details about a highly anticipated game's performance and platform-specific features, but not a new game release itself.
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COVERAGE [1]

  1. Engadget TIER_1 English(EN) · [email protected] (Kris Holt) ·

    GTA 6 is targeting 30 fps and has ray-tracing support on PS5 Pro

    Xbox Cloud Gaming support means you'll be able to stream GTA6 on Xbox One.