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New AGiR framework combats over-reliance on gifts in multi-agent games

Researchers have introduced AGiR, a new framework designed to address gift over-reliance in mixed-motive games. This issue occurs when agents in these games become excessively dependent on gifts, hindering their ability to learn independent reward-yielding behaviors. AGiR implements an adaptive refusal mechanism that allows agents to selectively reject gifts, thereby mitigating over-reliance and preventing exploitation. The framework has demonstrated consistent improvements in $\alpha$-fairness across various environments and gifting schemes without requiring significant changes to existing training pipelines. AI

IMPACT This research could improve the robustness and fairness of multi-agent systems in competitive and cooperative environments.

RANK_REASON The cluster contains a research paper detailing a new framework for multi-agent systems. [lever_c_demoted from research: ic=1 ai=1.0]

Read on arXiv cs.MA (Multiagent) →

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New AGiR framework combats over-reliance on gifts in multi-agent games

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The cluster contains a research paper detailing a new framework for multi-agent systems. [lever_c_demoted from research: ic=1 ai=1.0]
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COVERAGE [1]

  1. arXiv cs.MA (Multiagent) TIER_1 English(EN) · Youngchul Sung ·

    AGiR: Mitigating Gift Over-Reliance in Mixed-Motive Games

    In this paper, we consider mixed-motive games (MMGs) which model various real-world multi-agent scenarios where self-interested agents must both cooperate and compete. We identify an issue with existing gifting methods, where agents become overly dependent on incoming gifts and f…