Apple Machine Learning Research has developed GHARP, a novel method for real-time 3D human head animation using a few input images and expression signals. The system separates the process into an offline identity stage for geometry and appearance representation, and a runtime animation stage that predicts expression-dependent changes. GHARP achieves state-of-the-art quality on the Ava-256 benchmark and runs significantly faster than previous methods on an A100 GPU. AI
IMPACT This research could lead to more realistic and efficient virtual avatars and digital humans in various applications.
RANK_REASON Research paper detailing a new method for 3D head animation. [lever_c_demoted from research: ic=1 ai=1.0]
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