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Game developer adds Castlevania-inspired hazards, plans life system updates

A game developer is implementing environmental hazard mechanics, inspired by the game Castlevania, where players are knocked back upon contact with spikes. The developer plans to further refine the game's life system and associated animations. AI

RANK_REASON This is a personal update from a game developer about implementing a specific game mechanic, not a significant industry event.

Read on Mastodon — mastodon.social →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

Game developer adds Castlevania-inspired hazards, plans life system updates

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This is a personal update from a game developer about implementing a specific game mechanic, not a significant industry event.
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COVERAGE [1]

  1. Mastodon — mastodon.social TIER_1 English(EN) · [email protected] ·

    I’ve added logic to environmental hazards like these spikes, so when you land on them or bump into them, you get knocked back a bit like in Castlevania. Next I

    I’ve added logic to environmental hazards like these spikes, so when you land on them or bump into them, you get knocked back a bit like in Castlevania. Next I am looking into the life system and the animations tied to it # indiegame # coding # dev # indiedev # unreal # madewithu…