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Simon Willison launches Chirp Pong game using audio chirps for networking

Simon Willison has developed a novel two-player game called Chirp Pong, playable on separate phones using static HTML. The game's state is transmitted via audio chirps captured by the web microphone API, offering a unique networking approach. Willison also noted advancements in Python versions and mentioned Claude Opus 5.5 Extra and Claude Haiku 5.5. AI

IMPACT This game demonstrates a novel use of web audio APIs for real-time multiplayer interaction, potentially inspiring new forms of browser-based gaming.

RANK_REASON The item describes a new game and its technical implementation, not a frontier AI release or significant industry event.

Read on Simon Willison →

AI-generated summary · Google Gemini · from 1 sources. How we write summaries →

Simon Willison launches Chirp Pong game using audio chirps for networking

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11 / 100
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Tool
The item describes a new game and its technical implementation, not a frontier AI release or significant industry event.
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Breaking (< 6h)
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COVERAGE [1]

  1. Simon Willison TIER_1 Tiếng Việt(VI) ·

    Chirp Pong

    <p><strong>Tool:</strong> <a href="https://tools.simonwillison.net/chirp-pong">Chirp Pong</a></p> <p>Another game experiment - I wanted to see if it was feasible to have a two player game on two separate phones running in static HTML where the networking code uses chirps sent via…