Developer Maurice Heumann utilized a fleet of AI agents, consuming an estimated 600-700 billion tokens, to reconstruct the source code for the 2009 video game Call of Duty: Modern Warfare 2. The process involved using models like Anthropic's Claude and OpenAI's Codex, with agents attempting to reverse-engineer and recreate the game's functions. While the project successfully recreated 83% of the original functions byte-for-byte, verification proved to be the most challenging aspect, leading to the implementation of automated checks to ensure accuracy. AI
IMPACT Demonstrates AI's capability in complex code reconstruction and verification, potentially impacting software development and reverse engineering.
RANK_REASON Developer uses AI agents to reverse-engineer and reconstruct source code for a video game, detailing the process and challenges. [lever_c_demoted from research: ic=1 ai=1.0]
- Anthropic
- Call of Duty: Modern Warfare 2
- Claude
- Claude Code
- Codex
- Codex CLI
- GitHub
- Luna
- Maurice Heumann
- OpenAI
- Opus 5.5
- Sol
- Sonnet 5
- X
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