The indie game "No Law," developed by a small team of 24 people at Neon Giant, aims to achieve a visual scope comparable to large-scale titles like "Cyberpunk 2077." The developers are employing strategies to make their game appear more expansive than its actual size, as demonstrated in their tech demo at Unreal Fest. AI
RANK_REASON Article discusses a video game development strategy, not a core AI release or research.
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