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Building Trails at JacHacks SF Team: Tirth Suba and Aarnav Gutti At JacHacks SF, we built Trails, a research…

Two separate AI projects are exploring novel ways for AI agents to collaborate and process information. One project, "Trails," developed at JacHacks SF by Tirth Suba and Aarnav Gutti, uses a system inspired by ant colony behavior. Five AI agents navigate a graph of research evidence, leaving AI

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AI-generated summary · Google Gemini · from 2 sources. How we write summaries →

Building Trails at JacHacks SF Team: Tirth Suba and Aarnav Gutti At JacHacks SF, we built Trails, a research…

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COVERAGE [2]

  1. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    Syndicated from the original on lkforge.com. The two games under test are playable at tic-tac-toe... # ai # llm # algorithms # gamedev # software # coding # dev

    Syndicated from the original on lkforge.com. The two games under test are playable at tic-tac-toe... # ai # llm # algorithms # gamedev # software # coding # development # engineering # inclusive # community I asked ChatGPT and Grok to benchmark my game AI. Then I ran the code.

  2. Mastodon — fosstodon.org TIER_1 English(EN) · [email protected] ·

    Building Trails at JacHacks SF Team: Tirth Suba and Aarnav Gutti At JacHacks SF, we built Trails, a research system inspired by how ants find food. Ants leave c

    Building Trails at JacHacks SF Team: Tirth Suba and Aarnav Gutti At JacHacks SF, we built Trails, a research system inspired by how ants find food. Ants leave chemical trails behind them. Useful paths get stronger as more ants use them, while bad paths slowly fade away. We wanted…